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Victory
13:9
Matchmaking (Competitive) (CS2)
MR12
Australia
Dust2
Master Guardian 1
glaZ
11 / 6 / 17
+1.27

Consistency

+1.80
Leetify Rating
+1.27
On par
+2.56
T Rating
+0.88
On par
+1.13
CT Rating
+1.73
On par

Rating Gained & Lost

+55.00
+44.00
+33.00
+22.00
+11.00
+0.00
-11.00
-22.00
-33.00
-44.00
-55.00
Afterplants
Afterplants
+38.49

Rating gained or lost as a T after the bomb was planted

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Clutches
Clutches
+23.31

Winning rounds as the last player alive on your team

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Damage Assists
Damage Assists
+20.61

Dealing damage which helped your teammate get a kill

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Opening Duels
Opening Duels
+17.28

Getting the first kill or being the first death in the round

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Traded
Traded
+17.03

Rating given back to you when your death helped a teammate get a kill

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Saving
Saving
+6.92

Carrying guns and equipment forward into the next round when your team lost

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Flash Assists
Flash Assists
+2.03

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-5.66

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Retakes
Retakes
-41.66

Rating gained or lost as a CT after the bomb was planted

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Mid-round K/D
Mid-round K/D
-50.47

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
T
Round 1
Won
+1.40
Average
+1.40
Damage Assists
Watch Round in 2D Replay
T
Round 2
Won
-9.70
Average
+0.75
Damage Assists
-10.45
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
-26.89
Poor
-26.89
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Lost
+12.75
Good
+38.05
Mid-round K/D
-25.30
Clutches
Watch Round in 2D Replay
T
Round 5
Lost
-4.67
Average
-4.67
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+54.99
Great
+38.49
Afterplants
+16.50
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Lost
-7.38
Average
-1.72
Mid-round K/D
-5.66
Enemy saved round 6
Watch Round in 2D Replay
T
Round 8
Lost
-0.25
Average
-0.25
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
-4.67
Average
-4.67
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Lost
+3.62
Average
+3.62
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Lost
+6.32
Average
+6.32
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Lost
-14.90
Subpar
-14.90
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
+50.54
Great
+48.61
Clutches
+1.93
Damage Assists
Watch Round in 2D Replay
CT
Round 14
Won
+22.44
Good
+16.64
Mid-round K/D
+5.80
Damage Assists
Watch Round in 2D Replay
CT
Round 15
Won
-0.15
Average
-0.15
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
+5.15
Average
+17.28
Opening Duels
+4.72
Traded
+2.00
Damage Assists
-18.85
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Lost
-28.06
Poor
-28.06
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Lost
-0.74
Average
-0.74
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
-11.91
Subpar
+12.31
Traded
+5.64
Damage Assists
-29.86
Retakes
Watch Round in 2D Replay
CT
Round 20
Lost
-3.52
Average
-3.52
Retakes
Watch Round in 2D Replay
CT
Round 21
Won
-13.33
Subpar
+6.92
Saving
-20.25
Mid-round K/D
Watch Round in 2D Replay
CT
Round 22
Lost
-3.16
Average
+3.09
Damage Assists
+2.03
Flash Assists
-8.28
Retakes
Watch Round in 2D Replay
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