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Victory
13:6
HLTV (CS2)
MR12
Dust2
Lucky
15 / 6 / 13
+2.35

Consistency

+0.60
Leetify Rating
+2.35
Overperforming
+0.29
T Rating
+7.71
Overperforming
+0.90
CT Rating
-6.82
Underperforming

Rating Gained & Lost

+62.50
+50.00
+37.50
+25.00
+12.50
+0.00
-12.50
-25.00
-37.50
-50.00
-62.50
Opening Duels
Opening Duels
+51.39

Getting the first kill or being the first death in the round

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Afterplants
Afterplants
+25.32

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+17.76

Dealing damage which helped your teammate get a kill

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Traded
Traded
+15.34

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+14.12

Opponents that died while blind to your flashbangs

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Mid-round K/D
Mid-round K/D
+1.38

Fights occurring after the opening duel but before the bomb plant

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Saving
Saving
+0.79

Carrying guns and equipment forward into the next round when your team lost

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Enemy Saving
Enemy Saving
-2.32

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Retakes
Retakes
-18.24

Rating gained or lost as a CT after the bomb was planted

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Clutches
Clutches
-60.81

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
-40.00
T
Round 1
Won
-11.39
Subpar
+5.05
Traded
-16.44
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
+20.28
Good
+16.05
Opening Duels
+4.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
-11.05
Subpar
+3.99
Traded
-15.04
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
+62.09
Great
+51.81
Mid-round K/D
+6.26
Afterplants
+4.02
Damage Assists
Watch Round in 2D Replay
T
Round 5
Won
+24.68
Good
+14.25
Opening Duels
+10.43
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
-17.45
Subpar
-17.45
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
+3.04
Average
+2.77
Mid-round K/D
+0.17
Traded
+0.10
Damage Assists
Watch Round in 2D Replay
T
Round 8
Lost
-38.54
Poor
+22.27
Mid-round K/D
-60.81
Clutches
Watch Round in 2D Replay
T
Round 9
Won
+44.47
Great
+25.41
Mid-round K/D
+19.06
Afterplants
Watch Round in 2D Replay
T
Round 10
Won
-2.47
Average
+5.51
Flash Assists
+2.98
Traded
+0.81
Damage Assists
-2.32
Enemy saved round 9
-9.45
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
-17.74
Subpar
+2.99
Traded
+0.04
Damage Assists
-20.77
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+36.57
Great
+21.09
Opening Duels
+11.47
Mid-round K/D
+4.01
Damage Assists
Watch Round in 2D Replay
CT
Round 13
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 14
Lost
+7.91
Average
+3.63
Mid-round K/D
+2.74
Flash Assists
+1.54
Damage Assists
Watch Round in 2D Replay
CT
Round 15
Lost
-10.69
Average
+5.31
Damage Assists
+3.70
Flash Assists
-19.70
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
+1.03
Average
+2.17
Flash Assists
-1.14
Retakes
Watch Round in 2D Replay
CT
Round 17
Lost
-8.99
Average
+0.79
Saving
+0.21
Damage Assists
+0.16
Traded
-10.15
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Lost
-17.10
Subpar
-17.10
Retakes
Watch Round in 2D Replay
CT
Round 19
Won
-19.92
Subpar
+1.72
Damage Assists
-21.64
Mid-round K/D
Watch Round in 2D Replay
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