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Victory
5:3
Matchmaking (Premier) (CS2)
MR12
EU North
Ancient
20,703
raz0r
5 / 1 / 4
+2.04

Consistency

-0.38
Leetify Rating
+2.04
Overperforming
-0.64
T Rating
+2.04
On par
-0.01
CT Rating
+0.00
On par

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Mid-round K/D
Mid-round K/D
+40.92

Fights occurring after the opening duel but before the bomb plant

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Flash Assists
Flash Assists
+1.01

Opponents that died while blind to your flashbangs

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Afterplants
Afterplants
+0.97

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+0.97

Dealing damage which helped your teammate get a kill

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Traded
Traded
+0.80

Rating given back to you when your death helped a teammate get a kill

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Enemy Saving
Enemy Saving
-1.69

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-26.62

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+24.00
+22.00
+20.00
+18.00
+16.00
+14.00
+12.00
+10.00
+8.00
+6.00
+4.00
+2.00
+0.00
-2.00
-4.00
-6.00
-8.00
-10.00
-12.00
-14.00
T
Round 1
Won
+18.62
Good
+18.61
Mid-round K/D
+0.01
Damage Assists
Watch Round in 2D Replay
T
Round 2
Won
+1.98
Average
+1.01
Flash Assists
+0.97
Afterplants
Watch Round in 2D Replay
T
Round 3
Won
+11.52
Good
+11.52
Mid-round K/D
+0.00
Afterplants
Watch Round in 2D Replay
T
Round 4
Lost
-8.54
Average
+19.70
Mid-round K/D
-1.69
Enemy saved round 3
-26.55
Clutches
Watch Round in 2D Replay
T
Round 5
Lost
-3.89
Average
-3.89
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
-0.07
Average
-0.07
Clutches
Watch Round in 2D Replay
T
Round 7
Won
-3.26
Average
+0.96
Damage Assists
+0.80
Traded
-5.02
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+0.00
Average
Watch Round in 2D Replay
Round
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4
5
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8