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Victory
8:3
Matchmaking (Premier) (CS2)
MR12
Singapore
Mirage
tonda
2 / 1 / 4

Consistency

-3.34
Leetify Rating
-11.28
Underperforming
-3.00
T Rating
-11.28
Underperforming
-3.68
CT Rating
+0.00
Overperforming

Rating Gained & Lost

+60.00
+48.00
+36.00
+24.00
+12.00
+0.00
-12.00
-24.00
-36.00
-48.00
-60.00
Damage Assists
Damage Assists
+1.91

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
+0.29

Rating gained or lost as a T after the bomb was planted

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Enemy Saving
Enemy Saving
-0.22

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-58.35

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+10.00
+8.00
+6.00
+4.00
+2.00
+0.00
-2.00
-4.00
-6.00
-8.00
-10.00
-12.00
-14.00
-16.00
-18.00
-20.00
-22.00
-24.00
-26.00
-28.00
-30.00
-32.00
T
Round 1
Lost
-12.23
Subpar
-12.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
-30.69
Poor
-30.69
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+8.24
Average
+7.95
Mid-round K/D
+0.29
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
-21.69
Subpar
+1.91
Damage Assists
-0.22
Enemy saved round 3
-23.38
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Lost
+0.00
Average
Watch Round in 2D Replay
Round 6
Lost
+0.00
Average
Watch Round in 2D Replay
Round 7
Lost
+0.00
Average
Watch Round in 2D Replay
Round 8
Lost
+0.00
Average
Watch Round in 2D Replay
Round 9
Lost
+0.00
Average
Watch Round in 2D Replay
Round 10
Lost
+0.00
Average
Watch Round in 2D Replay
Round 11
Lost
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5
6
7
8
9
10
11