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Victory
6:1
Matchmaking (Premier) (CS2)
MR12
Australia
Nuke
31,077
𝖹 𝖹 𝖩
9 / 0 / 2
+8.13

Consistency

+14.68
Leetify Rating
+8.13
Underperforming
+15.57
T Rating
+8.13
Underperforming
+13.88
CT Rating
+0.00
Underperforming

Rating Gained & Lost

+70.00
+56.00
+42.00
+28.00
+14.00
+0.00
-14.00
-28.00
-42.00
-56.00
-70.00
Mid-round K/D
Mid-round K/D
+67.81

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+19.26

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+0.70

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
-30.91

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+75.00
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
T
Round 1
Won
-5.27
Average
+17.82
Mid-round K/D
+0.09
Damage Assists
-23.18
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+3.37
Average
+3.37
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+9.76
Average
+9.05
Mid-round K/D
+0.71
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 5
Lost
-8.44
Average
-8.44
Afterplants
Watch Round in 2D Replay
T
Round 6
Won
+57.44
Great
+37.57
Mid-round K/D
+19.26
Opening Duels
+0.61
Damage Assists
Watch Round in 2D Replay
T
Round 7
Won
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5
6
7