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Victory
7:1
Matchmaking (Premier) (CS2)
MR12
EU West
Inferno
14,557
TX-cushing
0 / 0 / 0

Consistency

-0.61
Leetify Rating
-
On par
-0.70
T Rating
-
On par
-0.52
CT Rating
-
On par

Rating Gained & Lost

+85.00
+68.00
+51.00
+34.00
+17.00
+0.00
-17.00
-34.00
-51.00
-68.00
-85.00
Afterplants
Afterplants
+84.18

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+4.41

Dealing damage which helped your teammate get a kill

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Flash Assists
Flash Assists
+2.83

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-3.61

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Opening Duels
Opening Duels
-6.51

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
-25.90

Fights occurring after the opening duel but before the bomb plant

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Clutches
Clutches
-55.03

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+36.00
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
-36.00
-40.00
T
Round 1
Won
+29.97
Great
+15.81
Clutches
+14.16
Afterplants
Watch Round in 2D Replay
T
Round 2
Lost
-19.02
Subpar
-19.02
Opening Duels
Watch Round in 2D Replay
T
Round 3
Won
+2.83
Average
+2.83
Flash Assists
Watch Round in 2D Replay
T
Round 4
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 5
Won
-32.96
Poor
+4.41
Damage Assists
-37.37
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+23.03
Good
+69.89
Afterplants
+12.51
Opening Duels
+11.47
Mid-round K/D
-70.84
Clutches
Watch Round in 2D Replay
T
Round 7
Won
-3.48
Average
+0.13
Afterplants
-3.61
Enemy saved round 6
Watch Round in 2D Replay
T
Round 8
Won
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5
6
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8