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Victory
7:4
Matchmaking (Premier) (CS2)
MR12
Australia
Mirage
4,996
g'day
6 / 4 / 8
-3.09

Consistency

-2.98
Leetify Rating
-3.09
On par
-4.74
T Rating
-3.09
On par
-0.90
CT Rating
+0.00
On par

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
Damage Assists
Damage Assists
+8.08

Dealing damage which helped your teammate get a kill

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Traded
Traded
+4.07

Rating given back to you when your death helped a teammate get a kill

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Afterplants
Afterplants
+0.08

Rating gained or lost as a T after the bomb was planted

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Clutches
Clutches
-3.57

Winning rounds as the last player alive on your team

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Opening Duels
Opening Duels
-10.87

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
-31.83

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+16.00
+14.00
+12.00
+10.00
+8.00
+6.00
+4.00
+2.00
+0.00
-2.00
-4.00
-6.00
-8.00
-10.00
-12.00
-14.00
-16.00
-18.00
-20.00
-22.00
T
Round 1
Lost
-3.57
Average
-3.57
Clutches
Watch Round in 2D Replay
T
Round 2
Lost
+11.62
Good
+11.62
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
-20.01
Subpar
+2.00
Damage Assists
-22.01
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Lost
-14.99
Subpar
-14.99
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
-10.87
Average
-10.87
Opening Duels
Watch Round in 2D Replay
T
Round 6
Won
+6.74
Average
+5.22
Mid-round K/D
+0.86
Traded
+0.66
Damage Assists
Watch Round in 2D Replay
T
Round 7
Won
+0.08
Average
+0.08
Afterplants
Watch Round in 2D Replay
T
Round 8
Won
-16.17
Subpar
+4.85
Damage Assists
+2.71
Traded
-23.73
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
-0.67
Average
+0.57
Damage Assists
+0.50
Traded
-1.74
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+13.80
Good
+13.80
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
+0.00
Average
Watch Round in 2D Replay
Round
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