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Victory
9:2
Matchmaking (Premier) (CS2)
MR12
EU North
Inferno
20,492
ZiMS
8 / 5 / 5
-0.98

Consistency

-1.51
Leetify Rating
-0.98
On par
-1.36
T Rating
-0.98
On par
-1.66
CT Rating
+0.00
On par

Rating Gained & Lost

+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
Damage Assists
Damage Assists
+10.66

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
+7.99

Rating gained or lost as a T after the bomb was planted

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Traded
Traded
+4.30

Rating given back to you when your death helped a teammate get a kill

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Enemy Saving
Enemy Saving
-3.06

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-8.65

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
-21.98

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+30.00
+27.50
+25.00
+22.50
+20.00
+17.50
+15.00
+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
-15.00
-17.50
T
Round 1
Won
+27.40
Great
+18.82
Mid-round K/D
+7.09
Afterplants
+1.49
Damage Assists
Watch Round in 2D Replay
T
Round 2
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 3
Lost
-9.18
Average
+2.72
Damage Assists
-11.90
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
+23.25
Good
+22.35
Mid-round K/D
+0.90
Afterplants
Watch Round in 2D Replay
T
Round 5
Lost
-11.71
Subpar
-3.06
Enemy saved round 4
-8.65
Clutches
Watch Round in 2D Replay
T
Round 6
Won
-15.53
Subpar
+2.01
Damage Assists
-17.54
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
-13.11
Subpar
+4.30
Traded
+0.80
Damage Assists
-18.21
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
-13.09
Subpar
+2.64
Damage Assists
-15.73
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+1.00
Average
+1.00
Damage Assists
Watch Round in 2D Replay
T
Round 10
Won
+0.23
Average
+0.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
+0.00
Average
Watch Round in 2D Replay
Round
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4
5
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11