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Tie
15:15
Matchmaking (Premier) (CS2)
MR12
US North Central
Ancient
15,466
Zekex
16 / 4 / 18
-1.62

Consistency

-2.07
Leetify Rating
-1.62
On par
-1.36
T Rating
+1.60
Overperforming
-2.78
CT Rating
-4.85
On par

Rating Gained & Lost

+80.00
+64.00
+48.00
+32.00
+16.00
+0.00
-16.00
-32.00
-48.00
-64.00
-80.00
Traded
Traded
+14.62

Rating given back to you when your death helped a teammate get a kill

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Opening Duels
Opening Duels
+14.26

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+12.53

Dealing damage which helped your teammate get a kill

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Saving
Saving
+10.85

Carrying guns and equipment forward into the next round when your team lost

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Afterplants
Afterplants
+3.79

Rating gained or lost as a T after the bomb was planted

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Flash Assists
Flash Assists
+3.68

Opponents that died while blind to your flashbangs

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Clutches
Clutches
-5.48

Winning rounds as the last player alive on your team

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Enemy Saving
Enemy Saving
-6.94

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Retakes
Retakes
-20.01

Rating gained or lost as a CT after the bomb was planted

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Mid-round K/D
Mid-round K/D
-76.04

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+36.00
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
-36.00
-40.00
T
Round 1
Won
-16.16
Subpar
-16.16
Opening Duels
Watch Round in 2D Replay
T
Round 2
Won
+1.05
Average
+1.01
Flash Assists
+0.04
Afterplants
Watch Round in 2D Replay
T
Round 3
Won
+28.18
Great
+22.31
Opening Duels
+3.75
Afterplants
+2.12
Damage Assists
Watch Round in 2D Replay
T
Round 4
Won
+7.33
Average
+12.40
Mid-round K/D
-5.07
Enemy saved round 3
Watch Round in 2D Replay
T
Round 5
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 6
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 7
Won
+4.03
Average
+2.67
Flash Assists
+1.33
Mid-round K/D
+0.03
Damage Assists
Watch Round in 2D Replay
T
Round 8
Won
+21.30
Good
+21.30
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
-23.13
Subpar
+3.33
Traded
-26.46
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
-13.58
Subpar
+4.41
Traded
-17.99
Opening Duels
Watch Round in 2D Replay
T
Round 11
Won
+20.73
Good
+19.26
Opening Duels
+1.47
Mid-round K/D
+0.00
Afterplants
Watch Round in 2D Replay
T
Round 12
Lost
-13.23
Subpar
+5.00
Traded
-1.87
Enemy saved round 11
-16.36
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Lost
-15.13
Subpar
-15.13
Retakes
Watch Round in 2D Replay
CT
Round 14
Lost
-2.87
Average
-2.87
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 16
Lost
-9.72
Average
-9.72
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 18
Lost
-4.88
Average
-4.88
Retakes
Watch Round in 2D Replay
CT
Round 19
Lost
+7.74
Average
+10.85
Saving
-3.11
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Lost
-0.74
Average
+0.10
Traded
+0.03
Damage Assists
-0.87
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Lost
-7.08
Average
+1.78
Traded
+1.35
Damage Assists
-10.21
Mid-round K/D
Watch Round in 2D Replay
CT
Round 22
Lost
-1.66
Average
-1.66
Mid-round K/D
Watch Round in 2D Replay
CT
Round 23
Lost
-17.99
Subpar
-17.99
Mid-round K/D
Watch Round in 2D Replay
CT
Round 24
Lost
-13.49
Subpar
+0.76
Damage Assists
-14.25
Opening Duels
Watch Round in 2D Replay
CT
Round 25
Lost
-34.41
Poor
-34.41
Mid-round K/D
Watch Round in 2D Replay
CT
Round 26
Won
+27.73
Great
+21.77
Mid-round K/D
+5.96
Damage Assists
Watch Round in 2D Replay
CT
Round 27
Lost
-0.20
Average
-0.20
Clutches
Watch Round in 2D Replay
T
Round 28
Won
+10.44
Average
+21.09
Opening Duels
-10.65
Mid-round K/D
Watch Round in 2D Replay
T
Round 29
Won
+2.28
Average
+2.28
Damage Assists
Watch Round in 2D Replay
T
Round 30
Lost
-5.28
Average
-5.28
Clutches
Watch Round in 2D Replay
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