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Victory
13:9
Matchmaking (Premier) (CS2)
MR12
US Southeast
Inferno
10,000
...
14 / 4 / 17
-0.92

Consistency

-0.83
Leetify Rating
-0.92
On par
-0.99
T Rating
-5.42
Underperforming
-0.68
CT Rating
+4.49
Overperforming

Rating Gained & Lost

+85.00
+68.00
+51.00
+34.00
+17.00
+0.00
-17.00
-34.00
-51.00
-68.00
-85.00
Retakes
Retakes
+17.89

Rating gained or lost as a CT after the bomb was planted

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Damage Assists
Damage Assists
+16.81

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
+12.38

Rating gained or lost as a T after the bomb was planted

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Opening Duels
Opening Duels
+9.19

Getting the first kill or being the first death in the round

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Traded
Traded
+6.19

Rating given back to you when your death helped a teammate get a kill

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Saving
Saving
+3.91

Carrying guns and equipment forward into the next round when your team lost

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Enemy Saving
Enemy Saving
-1.44

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-3.41

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
-81.73

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+27.00
+24.00
+21.00
+18.00
+15.00
+12.00
+9.00
+6.00
+3.00
+0.00
-3.00
-6.00
-9.00
-12.00
-15.00
-18.00
-21.00
-24.00
-27.00
-30.00
T
Round 1
Lost
-17.16
Subpar
+0.01
Damage Assists
-17.17
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
-5.06
Average
-5.06
Opening Duels
Watch Round in 2D Replay
T
Round 3
Won
-6.13
Average
-6.13
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
+3.65
Average
+3.65
Afterplants
Watch Round in 2D Replay
T
Round 5
Lost
-4.03
Average
-4.03
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+9.56
Average
+8.63
Afterplants
+0.93
Damage Assists
Watch Round in 2D Replay
T
Round 7
Won
+14.35
Good
+14.25
Opening Duels
+0.10
Afterplants
+0.00
Damage Assists
Watch Round in 2D Replay
T
Round 8
Lost
-29.44
Poor
+1.68
Traded
-1.44
Enemy saved round 7
-29.68
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
-8.37
Average
+4.51
Traded
+1.59
Damage Assists
-14.47
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Lost
-0.60
Average
-0.60
Clutches
Watch Round in 2D Replay
T
Round 11
Lost
-21.84
Subpar
-21.84
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 13
Lost
+21.90
Good
+24.77
Mid-round K/D
-2.87
Clutches
Watch Round in 2D Replay
CT
Round 14
Lost
-1.13
Average
+2.34
Clutches
-3.47
Retakes
Watch Round in 2D Replay
CT
Round 15
Lost
+20.12
Good
+15.90
Mid-round K/D
+3.91
Saving
+0.31
Damage Assists
Watch Round in 2D Replay
CT
Round 16
Won
+16.99
Good
+13.87
Damage Assists
+3.12
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Won
-1.93
Average
+0.10
Damage Assists
-2.03
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Won
+21.36
Good
+21.36
Retakes
Watch Round in 2D Replay
CT
Round 19
Lost
-3.16
Average
-3.16
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Lost
-2.28
Average
-2.28
Clutches
Watch Round in 2D Replay
CT
Round 21
Lost
-15.99
Subpar
-15.99
Mid-round K/D
Watch Round in 2D Replay
CT
Round 22
Lost
-11.02
Subpar
-11.02
Mid-round K/D
Watch Round in 2D Replay
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