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Victory
13:3
Matchmaking (Competitive) (CS2)
MR12
US North Central
Ancient
Master Guardian 2
p0gs
10 / 4 / 9
+2.27

Consistency

+1.39
Leetify Rating
+2.27
On par
+1.53
T Rating
-0.32
On par
+1.26
CT Rating
+10.03
Overperforming

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
Clutches
Clutches
+36.39

Winning rounds as the last player alive on your team

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Damage Assists
Damage Assists
+16.04

Dealing damage which helped your teammate get a kill

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Mid-round K/D
Mid-round K/D
+7.48

Fights occurring after the opening duel but before the bomb plant

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Traded
Traded
+6.45

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+3.12

Opponents that died while blind to your flashbangs

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Retakes
Retakes
-1.59

Rating gained or lost as a CT after the bomb was planted

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Enemy Saving
Enemy Saving
-2.31

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Opening Duels
Opening Duels
-5.51

Getting the first kill or being the first death in the round

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Afterplants
Afterplants
-23.75

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
T
Round 1
Lost
-20.11
Subpar
+0.86
Damage Assists
-20.97
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Lost
-19.64
Subpar
-19.64
Afterplants
Watch Round in 2D Replay
T
Round 3
Lost
-1.46
Average
-1.46
Clutches
Watch Round in 2D Replay
T
Round 4
Won
-8.73
Average
+7.41
Damage Assists
-16.14
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
-3.88
Average
-3.88
Afterplants
Watch Round in 2D Replay
T
Round 6
Won
-11.96
Subpar
+4.68
Traded
+3.12
Flash Assists
-19.76
Opening Duels
Watch Round in 2D Replay
T
Round 7
Won
+25.16
Good
+14.42
Mid-round K/D
+10.74
Afterplants
Watch Round in 2D Replay
T
Round 8
Won
+3.00
Average
+3.00
Afterplants
Watch Round in 2D Replay
T
Round 9
Won
-11.41
Subpar
+14.25
Opening Duels
-25.66
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+2.25
Average
+2.06
Damage Assists
+0.19
Afterplants
Watch Round in 2D Replay
T
Round 11
Won
+19.97
Good
+17.99
Mid-round K/D
+1.98
Afterplants
Watch Round in 2D Replay
T
Round 12
Won
+23.01
Good
+21.70
Mid-round K/D
+3.62
Damage Assists
-2.31
Enemy saved round 11
Watch Round in 2D Replay
CT
Round 13
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 14
Won
+54.80
Great
+37.85
Clutches
+16.13
Retakes
+0.82
Damage Assists
Watch Round in 2D Replay
CT
Round 15
Won
-14.68
Subpar
+1.77
Traded
+1.27
Damage Assists
-17.72
Retakes
Watch Round in 2D Replay
CT
Round 16
Won
+0.00
Average
Watch Round in 2D Replay
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