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Victory
13:1
Matchmaking (Competitive) (CS2)
MR12
EU West
Ancient
Gold Nova 1
Otts_
13 / 2 / 13
-1.34

Consistency

-0.26
Leetify Rating
-1.34
On par
-0.37
T Rating
+1.27
On par
-0.14
CT Rating
-17.00
Underperforming

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Mid-round K/D
Mid-round K/D
+44.87

Fights occurring after the opening duel but before the bomb plant

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Damage Assists
Damage Assists
+3.69

Dealing damage which helped your teammate get a kill

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Enemy Saving
Enemy Saving
-0.57

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-1.39

Winning rounds as the last player alive on your team

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Opening Duels
Opening Duels
-10.87

Getting the first kill or being the first death in the round

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Afterplants
Afterplants
-15.13

Rating gained or lost as a T after the bomb was planted

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Retakes
Retakes
-39.31

Rating gained or lost as a CT after the bomb was planted

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Leetify Rating by Round

How does this work?
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
-36.00
-40.00
-44.00
T
Round 1
Lost
+3.51
Average
+15.96
Mid-round K/D
+2.68
Damage Assists
-15.13
Afterplants
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T
Round 2
Lost
-7.98
Average
-7.98
Mid-round K/D
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T
Round 3
Lost
-0.07
Average
-0.07
Mid-round K/D
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T
Round 4
Lost
+2.02
Average
+2.02
Mid-round K/D
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T
Round 5
Lost
-0.12
Average
-0.12
Clutches
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T
Round 6
Lost
-1.18
Average
-1.18
Mid-round K/D
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T
Round 7
Lost
-0.07
Average
-0.07
Clutches
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T
Round 8
Lost
-1.05
Average
-1.05
Mid-round K/D
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T
Round 9
Lost
-9.86
Average
+1.01
Damage Assists
-10.87
Opening Duels
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T
Round 10
Lost
+21.74
Good
+21.74
Mid-round K/D
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T
Round 11
Lost
-0.06
Average
-0.06
Clutches
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T
Round 12
Lost
+8.39
Average
+9.53
Mid-round K/D
-1.14
Clutches
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CT
Round 13
Won
+2.13
Average
+2.13
Retakes
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CT
Round 14
Lost
-36.11
Poor
+5.90
Mid-round K/D
-0.57
Enemy saved round 13
-41.44
Retakes
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Round
1
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3
4
5
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7
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14