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Victory
13:5
Matchmaking (Premier) (CS2)
MR12
US Southwest
Ancient
17,534
Kdub
13 / 6 / 11
+6.96

Consistency

+1.62
Leetify Rating
+6.96
Overperforming
+0.76
T Rating
+13.04
Overperforming
+2.47
CT Rating
-5.19
Underperforming

Rating Gained & Lost

+70.00
+56.00
+42.00
+28.00
+14.00
+0.00
-14.00
-28.00
-42.00
-56.00
-70.00
Clutches
Clutches
+67.00

Winning rounds as the last player alive on your team

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Damage Assists
Damage Assists
+39.12

Dealing damage which helped your teammate get a kill

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Mid-round K/D
Mid-round K/D
+33.01

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+21.80

Getting the first kill or being the first death in the round

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Traded
Traded
+14.17

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+4.45

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-14.65

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Afterplants
Afterplants
-15.05

Rating gained or lost as a T after the bomb was planted

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Retakes
Retakes
-24.52

Rating gained or lost as a CT after the bomb was planted

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Leetify Rating by Round

How does this work?
+112.50
+105.00
+97.50
+90.00
+82.50
+75.00
+67.50
+60.00
+52.50
+45.00
+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
T
Round 1
Won
-15.51
Subpar
+4.12
Damage Assists
+2.72
Traded
-22.35
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
+2.27
Average
+2.01
Afterplants
+0.26
Damage Assists
Watch Round in 2D Replay
T
Round 3
Won
+102.60
Great
+81.57
Clutches
+25.78
Mid-round K/D
-4.75
Enemy saved round 2
Watch Round in 2D Replay
T
Round 4
Won
+14.61
Good
+10.16
Afterplants
+4.45
Flash Assists
Watch Round in 2D Replay
T
Round 5
Won
-7.89
Average
+6.35
Damage Assists
+3.36
Traded
-7.61
Enemy saved round 4
-9.99
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+30.79
Great
+21.80
Opening Duels
+7.50
Mid-round K/D
+1.49
Damage Assists
Watch Round in 2D Replay
T
Round 7
Won
+29.47
Great
+18.13
Mid-round K/D
+11.34
Afterplants
Watch Round in 2D Replay
T
Round 8
Won
+11.67
Good
+24.70
Mid-round K/D
+12.91
Damage Assists
-2.29
Enemy saved round 7
-23.65
Afterplants
Watch Round in 2D Replay
T
Round 9
Won
-21.29
Subpar
-21.29
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Lost
-21.57
Subpar
-21.57
Clutches
Watch Round in 2D Replay
T
Round 11
Won
+15.87
Good
+15.87
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+15.43
Good
+13.08
Mid-round K/D
+9.17
Damage Assists
+8.09
Traded
-14.91
Afterplants
Watch Round in 2D Replay
CT
Round 13
Lost
-15.13
Subpar
-15.13
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
-16.77
Subpar
+3.94
Damage Assists
-20.71
Retakes
Watch Round in 2D Replay
CT
Round 15
Lost
-2.98
Average
+7.00
Clutches
-9.98
Retakes
Watch Round in 2D Replay
CT
Round 16
Lost
-3.29
Average
-3.29
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Won
+0.88
Average
+0.88
Damage Assists
Watch Round in 2D Replay
CT
Round 18
Won
+6.17
Average
+6.17
Retakes
Watch Round in 2D Replay
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