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Victory
6:1
Matchmaking (Premier) (CS2)
MR12
US North Central
Dust2
29,999
Havik
10 / 0 / 3
+17.91

Consistency

+4.95
Leetify Rating
+17.91
Overperforming
+6.09
T Rating
+17.91
Overperforming
+3.94
CT Rating
+0.00
Underperforming

Rating Gained & Lost

+120.00
+96.00
+72.00
+48.00
+24.00
+0.00
-24.00
-48.00
-72.00
-96.00
-120.00
Mid-round K/D
Mid-round K/D
+116.94

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+16.05

Getting the first kill or being the first death in the round

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Traded
Traded
+3.71

Rating given back to you when your death helped a teammate get a kill

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Afterplants
Afterplants
+0.35

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+0.07

Dealing damage which helped your teammate get a kill

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Enemy Saving
Enemy Saving
-2.60

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-9.15

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+36.00
+34.00
+32.00
+30.00
+28.00
+26.00
+24.00
+22.00
+20.00
+18.00
+16.00
+14.00
+12.00
+10.00
+8.00
+6.00
+4.00
+2.00
+0.00
-2.00
-4.00
T
Round 1
Lost
+23.99
Good
+33.14
Mid-round K/D
-9.15
Clutches
Watch Round in 2D Replay
T
Round 2
Won
-3.81
Average
+1.59
Traded
-5.40
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+22.40
Good
+16.05
Opening Duels
+4.23
Mid-round K/D
+2.12
Traded
Watch Round in 2D Replay
T
Round 4
Won
+35.44
Great
+35.44
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
+24.94
Good
+24.52
Mid-round K/D
+0.35
Afterplants
+0.07
Damage Assists
Watch Round in 2D Replay
T
Round 6
Won
+22.41
Good
+25.01
Mid-round K/D
-2.60
Enemy saved round 5
Watch Round in 2D Replay
T
Round 7
Won
+0.00
Average
Watch Round in 2D Replay
Round
1
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3
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5
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7