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Tie
15:15
Matchmaking (Premier) (CS2)
MR12
Australia
Nuke
12,334
Teapot
0 / 0 / 0

Consistency

-0.57
Leetify Rating
-
On par
-0.41
T Rating
-
On par
-0.74
CT Rating
-
On par

Rating Gained & Lost

+60.00
+48.00
+36.00
+24.00
+12.00
+0.00
-12.00
-24.00
-36.00
-48.00
-60.00
Clutches
Clutches
+27.28

Winning rounds as the last player alive on your team

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Damage Assists
Damage Assists
+26.44

Dealing damage which helped your teammate get a kill

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Traded
Traded
+18.87

Rating given back to you when your death helped a teammate get a kill

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Afterplants
Afterplants
-0.69

Rating gained or lost as a T after the bomb was planted

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Enemy Saving
Enemy Saving
-9.29

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Opening Duels
Opening Duels
-11.58

Getting the first kill or being the first death in the round

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Retakes
Retakes
-24.93

Rating gained or lost as a CT after the bomb was planted

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Mid-round K/D
Mid-round K/D
-58.75

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
Round 1
Lost
-4.09
Average
-4.09
Clutches
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Round 2
Lost
-2.32
Average
+0.56
Traded
-2.88
Mid-round K/D
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Round 3
Lost
+4.29
Average
+4.29
Afterplants
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Round 4
Lost
-14.74
Subpar
+0.04
Damage Assists
-5.46
Enemy saved round 3
-9.32
Mid-round K/D
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Round 5
Lost
-1.15
Average
+0.30
Damage Assists
-1.45
Mid-round K/D
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Round 6
Lost
+3.07
Average
+4.42
Traded
-1.35
Mid-round K/D
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Round 7
Lost
+5.59
Average
+10.80
Mid-round K/D
-5.21
Afterplants
Watch Round in 2D Replay
Round 8
Lost
+1.07
Average
+1.03
Damage Assists
+0.04
Afterplants
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Round 9
Lost
+44.54
Great
+32.75
Clutches
+11.79
Mid-round K/D
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Round 10
Lost
+2.66
Average
+2.66
Mid-round K/D
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Round 11
Lost
-12.75
Subpar
+2.24
Traded
-14.99
Mid-round K/D
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Round 12
Lost
-14.24
Subpar
+2.92
Traded
+2.60
Damage Assists
-19.76
Opening Duels
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Round 13
Lost
+0.65
Average
+10.20
Damage Assists
-9.55
Mid-round K/D
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Round 14
Lost
+2.94
Average
+2.85
Mid-round K/D
+0.07
Traded
+0.02
Damage Assists
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Round 15
Lost
+18.86
Good
+10.87
Opening Duels
+6.08
Mid-round K/D
+1.91
Damage Assists
Watch Round in 2D Replay
Round 16
Lost
+0.06
Average
+0.06
Damage Assists
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Round 17
Lost
-19.37
Subpar
-19.37
Mid-round K/D
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Round 18
Lost
-14.42
Subpar
-14.42
Mid-round K/D
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Round 19
Lost
+22.57
Good
+11.56
Opening Duels
+11.01
Mid-round K/D
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Round 20
Lost
+0.03
Average
+0.03
Retakes
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Round 21
Lost
+6.06
Average
+7.65
Mid-round K/D
-1.59
Enemy saved round 20
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Round 22
Lost
-1.38
Average
-1.38
Clutches
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Round 23
Lost
-21.64
Subpar
+1.31
Damage Assists
-22.95
Mid-round K/D
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Round 24
Lost
-9.85
Average
+3.25
Traded
+1.15
Damage Assists
-14.25
Opening Duels
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Round 25
Lost
-12.39
Subpar
+5.41
Traded
-17.80
Retakes
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Round 26
Lost
-4.79
Average
-4.79
Mid-round K/D
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Round 27
Lost
+22.52
Good
+29.68
Mid-round K/D
-7.16
Retakes
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Round 28
Lost
-13.65
Subpar
+7.82
Damage Assists
-21.47
Mid-round K/D
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Round 29
Lost
+3.06
Average
+2.87
Mid-round K/D
+0.19
Afterplants
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Round 30
Lost
-23.84
Subpar
-2.24
Enemy saved round 29
-21.60
Mid-round K/D
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