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Victory
13:11
Matchmaking (Premier) (CS2)
MR12
EU North
Ancient
24,260
Zell
19 / 7 / 14
+4.03

Consistency

-0.30
Leetify Rating
+4.03
Overperforming
-0.71
T Rating
+5.27
Overperforming
+0.15
CT Rating
+2.79
On par

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
Damage Assists
Damage Assists
+38.32

Dealing damage which helped your teammate get a kill

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Clutches
Clutches
+22.76

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
+15.89

Fights occurring after the opening duel but before the bomb plant

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Traded
Traded
+11.83

Rating given back to you when your death helped a teammate get a kill

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Afterplants
Afterplants
+10.30

Rating gained or lost as a T after the bomb was planted

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Saving
Saving
+6.92

Carrying guns and equipment forward into the next round when your team lost

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Flash Assists
Flash Assists
+2.67

Opponents that died while blind to your flashbangs

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Opening Duels
Opening Duels
-1.83

Getting the first kill or being the first death in the round

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Retakes
Retakes
-4.88

Rating gained or lost as a CT after the bomb was planted

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Enemy Saving
Enemy Saving
-5.27

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Leetify Rating by Round

How does this work?
+97.50
+90.00
+82.50
+75.00
+67.50
+60.00
+52.50
+45.00
+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
-45.00
T
Round 1
Won
+20.08
Good
+21.61
Opening Duels
+9.07
Damage Assists
-10.60
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
+3.37
Average
+2.97
Afterplants
+0.40
Damage Assists
Watch Round in 2D Replay
T
Round 3
Lost
-19.76
Subpar
-19.76
Opening Duels
Watch Round in 2D Replay
T
Round 4
Lost
-11.46
Subpar
+5.87
Traded
+4.68
Damage Assists
-22.01
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
+15.07
Good
+15.07
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 7
Won
+59.58
Great
+36.82
Mid-round K/D
+22.76
Clutches
Watch Round in 2D Replay
T
Round 8
Won
+3.00
Average
+2.67
Flash Assists
+0.33
Afterplants
Watch Round in 2D Replay
T
Round 9
Won
+33.37
Great
+24.70
Mid-round K/D
+7.00
Afterplants
+1.67
Damage Assists
Watch Round in 2D Replay
T
Round 10
Lost
-22.22
Subpar
+4.32
Damage Assists
-5.27
Enemy saved round 9
-21.27
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Lost
-9.72
Average
+0.42
Damage Assists
-10.14
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Lost
-8.08
Average
+6.15
Damage Assists
+5.14
Traded
-19.37
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
+40.27
Great
+40.27
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
-12.09
Subpar
-12.09
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Lost
-22.43
Subpar
+1.28
Damage Assists
-23.71
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
-10.21
Average
-10.21
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Lost
-2.90
Average
+0.78
Damage Assists
-3.68
Opening Duels
Watch Round in 2D Replay
CT
Round 18
Lost
-33.84
Poor
-33.84
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Lost
-7.81
Average
+7.15
Damage Assists
-14.96
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Won
+5.47
Average
+5.47
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 22
Won
+4.79
Average
+2.40
Damage Assists
+1.57
Mid-round K/D
+0.82
Traded
Watch Round in 2D Replay
CT
Round 23
Lost
-4.88
Average
-4.88
Retakes
Watch Round in 2D Replay
CT
Round 24
Won
+77.11
Great
+70.19
Mid-round K/D
+6.92
Saving
Watch Round in 2D Replay
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