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Victory
13:9
Matchmaking (Premier) (CS2)
MR12
EU North
Mirage
15,100
Zapster
19 / 6 / 13
+7.68

Consistency

+1.58
Leetify Rating
+7.68
Overperforming
-0.67
T Rating
+12.02
Overperforming
+3.66
CT Rating
+2.47
On par

Rating Gained & Lost

+125.00
+100.00
+75.00
+50.00
+25.00
+0.00
-25.00
-50.00
-75.00
-100.00
-125.00
Mid-round K/D
Mid-round K/D
+124.28

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+44.53

Getting the first kill or being the first death in the round

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Afterplants
Afterplants
+15.08

Rating gained or lost as a T after the bomb was planted

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Traded
Traded
+11.76

Rating given back to you when your death helped a teammate get a kill

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Damage Assists
Damage Assists
+11.50

Dealing damage which helped your teammate get a kill

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Flash Assists
Flash Assists
+3.34

Opponents that died while blind to your flashbangs

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Saving
Saving
-2.48

Carrying guns and equipment forward into the next round when your team lost

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Enemy Saving
Enemy Saving
-11.19

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-12.20

Winning rounds as the last player alive on your team

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Retakes
Retakes
-15.72

Rating gained or lost as a CT after the bomb was planted

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Leetify Rating by Round

How does this work?
+42.50
+40.00
+37.50
+35.00
+32.50
+30.00
+27.50
+25.00
+22.50
+20.00
+17.50
+15.00
+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
-15.00
-17.50
T
Round 1
Lost
+14.05
Good
+18.14
Mid-round K/D
-4.09
Clutches
Watch Round in 2D Replay
T
Round 2
Lost
-0.08
Average
-0.08
Clutches
Watch Round in 2D Replay
T
Round 3
Lost
-1.60
Average
+5.77
Clutches
+2.52
Damage Assists
-9.89
Saving
Watch Round in 2D Replay
T
Round 4
Won
+33.62
Great
+26.21
Mid-round K/D
+7.41
Saving
Watch Round in 2D Replay
T
Round 5
Won
+0.87
Average
+0.81
Afterplants
+0.06
Damage Assists
Watch Round in 2D Replay
T
Round 6
Won
+11.73
Good
+14.27
Afterplants
-2.54
Enemy saved round 5
Watch Round in 2D Replay
T
Round 7
Won
+17.77
Good
+22.02
Mid-round K/D
+0.41
Damage Assists
-4.66
Enemy saved round 6
Watch Round in 2D Replay
T
Round 8
Won
-4.04
Average
+2.15
Damage Assists
-6.19
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+40.86
Great
+21.09
Opening Duels
+19.77
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+41.10
Great
+26.85
Mid-round K/D
+14.25
Opening Duels
Watch Round in 2D Replay
T
Round 11
Lost
-8.73
Average
-8.73
Clutches
Watch Round in 2D Replay
T
Round 12
Won
-1.35
Average
+0.88
Traded
-2.23
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Lost
-15.11
Subpar
+1.76
Traded
+0.25
Damage Assists
-17.12
Retakes
Watch Round in 2D Replay
CT
Round 14
Lost
-5.41
Average
-5.41
Opening Duels
Watch Round in 2D Replay
CT
Round 15
Won
+4.60
Average
+3.38
Mid-round K/D
+1.22
Damage Assists
Watch Round in 2D Replay
CT
Round 16
Lost
-3.69
Average
-3.69
Clutches
Watch Round in 2D Replay
CT
Round 17
Lost
-4.22
Average
+0.23
Damage Assists
-4.45
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Won
+26.24
Good
+25.95
Mid-round K/D
+0.29
Damage Assists
Watch Round in 2D Replay
CT
Round 19
Won
+17.95
Good
+13.21
Mid-round K/D
+3.34
Flash Assists
+1.40
Retakes
Watch Round in 2D Replay
CT
Round 20
Lost
-5.37
Average
-1.38
Clutches
-3.99
Enemy saved round 19
Watch Round in 2D Replay
CT
Round 21
Won
+4.75
Average
+5.41
Traded
-0.66
Mid-round K/D
Watch Round in 2D Replay
CT
Round 22
Won
+4.96
Average
+14.60
Opening Duels
+4.37
Damage Assists
+3.71
Traded
-17.72
Mid-round K/D
Watch Round in 2D Replay
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