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Victory
13:7
Matchmaking (Competitive) (CS2)
MR12
US East
Train
Master Guardian 1
Brazhy
13 / 4 / 16
+1.41

Consistency

+3.01
Leetify Rating
+1.41
On par
+3.32
T Rating
+5.44
On par
+2.73
CT Rating
-4.64
Underperforming

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
Afterplants
Afterplants
+27.28

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+13.09

Dealing damage which helped your teammate get a kill

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Traded
Traded
+4.77

Rating given back to you when your death helped a teammate get a kill

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Clutches
Clutches
-0.17

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
-16.80

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
Round 1
Lost
+0.00
Average
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Round 2
Lost
-16.68
Subpar
-16.68
Mid-round K/D
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Round 3
Lost
+0.00
Average
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Round 4
Lost
+3.80
Average
+3.66
Mid-round K/D
+0.14
Damage Assists
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Round 5
Lost
+51.83
Great
+29.16
Clutches
+22.67
Mid-round K/D
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Round 6
Lost
+1.17
Average
+3.47
Mid-round K/D
-2.30
Clutches
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Round 7
Lost
-3.80
Average
+0.50
Traded
-4.30
Mid-round K/D
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Round 8
Lost
+3.74
Average
+6.84
Mid-round K/D
-3.10
Clutches
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Round 9
Lost
-0.12
Average
-0.12
Clutches
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Round 10
Lost
+16.78
Good
+11.68
Afterplants
+5.10
Damage Assists
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Round 11
Lost
-1.79
Average
-1.79
Mid-round K/D
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Round 12
Lost
+10.37
Average
+15.60
Afterplants
+13.11
Mid-round K/D
-18.34
Clutches
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Round 13
Lost
-13.87
Subpar
+4.27
Traded
-18.14
Mid-round K/D
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Round 14
Lost
+5.50
Average
+7.85
Damage Assists
-2.35
Mid-round K/D
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Round 15
Lost
-6.69
Average
-6.69
Mid-round K/D
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Round 16
Lost
-5.20
Average
-5.20
Mid-round K/D
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Round 17
Lost
+0.00
Average
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Round 18
Lost
-11.40
Subpar
-11.40
Mid-round K/D
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Round 19
Lost
-5.47
Average
-5.47
Clutches
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Round 20
Lost
+0.00
Average
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