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Victory
11:1
Matchmaking (Competitive) (CS2)
MR12
Australia
Dust2
Silver 1
BOT Sam
3 / 1 / 11
+0.40

Consistency

-6.76
Leetify Rating
+0.40
Overperforming
-7.40
T Rating
+0.40
Overperforming
-6.12
CT Rating
+0.00
Overperforming

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
Afterplants
Afterplants
+39.30

Rating gained or lost as a T after the bomb was planted

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Traded
Traded
+4.03

Rating given back to you when your death helped a teammate get a kill

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Damage Assists
Damage Assists
+3.69

Dealing damage which helped your teammate get a kill

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Clutches
Clutches
-0.22

Winning rounds as the last player alive on your team

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Opening Duels
Opening Duels
-9.01

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
-32.98

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+40.00
+37.50
+35.00
+32.50
+30.00
+27.50
+25.00
+22.50
+20.00
+17.50
+15.00
+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
T
Round 1
Lost
-11.23
Subpar
+1.00
Damage Assists
-12.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Lost
-2.88
Average
-2.88
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
-0.17
Average
-0.17
Clutches
Watch Round in 2D Replay
T
Round 4
Won
+39.30
Great
+39.30
Afterplants
Watch Round in 2D Replay
T
Round 5
Lost
-2.69
Average
-2.69
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
-9.01
Average
-9.01
Opening Duels
Watch Round in 2D Replay
T
Round 7
Lost
-2.32
Average
-2.32
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Lost
-6.73
Average
+4.03
Traded
+1.63
Damage Assists
-12.39
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
+12.19
Good
+11.13
Mid-round K/D
+1.06
Damage Assists
Watch Round in 2D Replay
T
Round 10
Lost
-0.05
Average
-0.05
Clutches
Watch Round in 2D Replay
T
Round 11
Lost
-11.60
Subpar
-11.60
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Lost
+0.00
Average
Watch Round in 2D Replay
Round
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