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Victory
11:0
FACEIT (CS2)
MR12
Ancient
Faceit Level 6
batonoid
7 / 4 / 2
+4.92

Consistency

+0.91
Leetify Rating
+4.92
Overperforming
+0.90
T Rating
+4.92
Overperforming
+0.90
CT Rating
+0.00
On par

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
Mid-round K/D
Mid-round K/D
+28.65

Fights occurring after the opening duel but before the bomb plant

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Afterplants
Afterplants
+11.25

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+10.37

Dealing damage which helped your teammate get a kill

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Traded
Traded
+5.20

Rating given back to you when your death helped a teammate get a kill

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Opening Duels
Opening Duels
+1.16

Getting the first kill or being the first death in the round

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Enemy Saving
Enemy Saving
-2.58

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Leetify Rating by Round

How does this work?
+37.50
+35.00
+32.50
+30.00
+27.50
+25.00
+22.50
+20.00
+17.50
+15.00
+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
-15.00
T
Round 1
Won
+16.36
Good
+15.73
Mid-round K/D
+0.63
Damage Assists
Watch Round in 2D Replay
T
Round 2
Won
+0.85
Average
+0.85
Damage Assists
Watch Round in 2D Replay
T
Round 3
Won
+2.50
Average
+2.50
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 5
Won
+8.75
Average
+8.75
Afterplants
Watch Round in 2D Replay
T
Round 6
Won
-14.27
Subpar
+5.20
Traded
+1.21
Damage Assists
-2.58
Enemy saved round 5
-18.10
Opening Duels
Watch Round in 2D Replay
T
Round 7
Won
+37.25
Great
+19.26
Opening Duels
+17.99
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+8.86
Average
+8.75
Mid-round K/D
+0.11
Damage Assists
Watch Round in 2D Replay
T
Round 9
Won
+6.37
Average
+6.37
Damage Assists
Watch Round in 2D Replay
T
Round 10
Won
-12.62
Subpar
+1.20
Damage Assists
-13.82
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
+0.00
Average
Watch Round in 2D Replay
Round
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