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Victory
6:3
Matchmaking (Premier) (CS2)
MR12
EU West
Ancient
3,862
AxiN
5 / 1 / 6
-3.98

Consistency

-3.24
Leetify Rating
-3.98
On par
-3.90
T Rating
-3.98
On par
-2.45
CT Rating
+0.00
On par

Rating Gained & Lost

+75.00
+60.00
+45.00
+30.00
+15.00
+0.00
-15.00
-30.00
-45.00
-60.00
-75.00
Afterplants
Afterplants
+26.32

Rating gained or lost as a T after the bomb was planted

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Opening Duels
Opening Duels
+8.53

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+6.36

Dealing damage which helped your teammate get a kill

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Traded
Traded
+4.36

Rating given back to you when your death helped a teammate get a kill

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Enemy Saving
Enemy Saving
-1.95

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-8.59

Fights occurring after the opening duel but before the bomb plant

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Clutches
Clutches
-70.84

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
-40.00
-45.00
-50.00
-55.00
-60.00
T
Round 1
Won
-14.07
Subpar
+4.07
Damage Assists
-18.14
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
+0.92
Average
+0.92
Afterplants
Watch Round in 2D Replay
T
Round 3
Won
+0.63
Average
+4.36
Traded
+0.83
Damage Assists
-1.95
Enemy saved round 2
-2.61
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
+8.53
Average
+8.53
Opening Duels
Watch Round in 2D Replay
T
Round 5
Lost
-52.62
Poor
+18.22
Afterplants
-70.84
Clutches
Watch Round in 2D Replay
T
Round 6
Lost
+9.55
Average
+9.55
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Lost
-17.10
Subpar
+0.04
Damage Assists
-17.14
Afterplants
Watch Round in 2D Replay
T
Round 8
Won
+28.35
Great
+26.93
Afterplants
+1.42
Damage Assists
Watch Round in 2D Replay
T
Round 9
Won
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5
6
7
8
9