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Victory
13:5
Matchmaking (Competitive) (CS2)
MR12
Hong Kong
Dust2
Master Guardian 2
Reiko
15 / 1 / 9
+4.96

Consistency

-1.01
Leetify Rating
+4.96
Overperforming
-0.54
T Rating
+4.57
Overperforming
-1.48
CT Rating
+5.72
Overperforming

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Mid-round K/D
Mid-round K/D
+48.67

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+21.61

Getting the first kill or being the first death in the round

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Saving
Saving
+9.33

Carrying guns and equipment forward into the next round when your team lost

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Traded
Traded
+8.86

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+2.84

Opponents that died while blind to your flashbangs

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Retakes
Retakes
+2.08

Rating gained or lost as a CT after the bomb was planted

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Damage Assists
Damage Assists
+1.75

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
+0.91

Rating gained or lost as a T after the bomb was planted

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Clutches
Clutches
-0.22

Winning rounds as the last player alive on your team

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Enemy Saving
Enemy Saving
-6.64

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Leetify Rating by Round

How does this work?
+26.00
+24.00
+22.00
+20.00
+18.00
+16.00
+14.00
+12.00
+10.00
+8.00
+6.00
+4.00
+2.00
+0.00
-2.00
-4.00
-6.00
-8.00
-10.00
-12.00
-14.00
T
Round 1
Won
+24.28
Good
+21.61
Opening Duels
+2.67
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 3
Won
+17.86
Good
+17.86
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
+0.91
Average
+0.91
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
-3.27
Average
-3.27
Enemy saved round 4
Watch Round in 2D Replay
T
Round 6
Won
+3.93
Average
+8.86
Traded
-4.93
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
+11.34
Good
+9.70
Mid-round K/D
+1.64
Flash Assists
Watch Round in 2D Replay
T
Round 8
Won
-13.82
Subpar
+1.20
Flash Assists
-15.02
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
-8.33
Average
+0.95
Damage Assists
-9.28
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Lost
-0.83
Average
-0.83
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
+22.96
Good
+22.96
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Lost
-0.18
Average
-0.18
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Lost
-0.22
Average
-0.22
Clutches
Watch Round in 2D Replay
CT
Round 14
Lost
+7.27
Average
+7.27
Retakes
Watch Round in 2D Replay
CT
Round 15
Lost
+9.62
Average
+28.09
Mid-round K/D
-18.47
Retakes
Watch Round in 2D Replay
CT
Round 16
Won
+22.61
Good
+13.28
Retakes
+9.33
Saving
Watch Round in 2D Replay
CT
Round 17
Won
-5.12
Average
+0.79
Damage Assists
-2.54
Mid-round K/D
-3.37
Enemy saved round 16
Watch Round in 2D Replay
CT
Round 18
Won
+0.18
Average
+0.17
Mid-round K/D
+0.01
Damage Assists
Watch Round in 2D Replay
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