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Victory
6:0
Matchmaking (Competitive) (CS2)
MR12
EU North
Golden
Silver Elite Master
Venjer
5 / 3 / 3
+10.18

Consistency

+0.50
Leetify Rating
+10.18
Overperforming
+1.78
T Rating
+10.18
Overperforming
-0.83
CT Rating
+0.00
On par

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
Afterplants
Afterplants
+25.84

Rating gained or lost as a T after the bomb was planted

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Mid-round K/D
Mid-round K/D
+18.12

Fights occurring after the opening duel but before the bomb plant

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Damage Assists
Damage Assists
+14.07

Dealing damage which helped your teammate get a kill

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Traded
Traded
+3.55

Rating given back to you when your death helped a teammate get a kill

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Opening Duels
Opening Duels
-0.47

Getting the first kill or being the first death in the round

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Leetify Rating by Round

How does this work?
+40.00
+37.50
+35.00
+32.50
+30.00
+27.50
+25.00
+22.50
+20.00
+17.50
+15.00
+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
T
Round 1
Won
+19.40
Good
+12.73
Mid-round K/D
+5.23
Damage Assists
+1.44
Traded
Watch Round in 2D Replay
T
Round 2
Won
+12.69
Good
+12.69
Afterplants
Watch Round in 2D Replay
T
Round 3
Won
-5.29
Average
+7.34
Damage Assists
+2.11
Traded
-14.74
Opening Duels
Watch Round in 2D Replay
T
Round 4
Won
-4.63
Average
+1.50
Damage Assists
-6.13
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
+38.94
Great
+14.27
Opening Duels
+13.15
Afterplants
+11.52
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5
6