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Victory
13:8
Matchmaking (Premier) (CS2)
MR12
US Southeast
Inferno
17,639
SxB
22 / 5 / 10
+13.67

Consistency

+0.22
Leetify Rating
+13.67
Overperforming
-0.45
T Rating
+16.83
Overperforming
+0.93
CT Rating
+9.45
Overperforming

Rating Gained & Lost

+155.00
+124.00
+93.00
+62.00
+31.00
+0.00
-31.00
-62.00
-93.00
-124.00
-155.00
Mid-round K/D
Mid-round K/D
+153.72

Fights occurring after the opening duel but before the bomb plant

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Clutches
Clutches
+103.08

Winning rounds as the last player alive on your team

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Damage Assists
Damage Assists
+21.01

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
+13.47

Rating gained or lost as a T after the bomb was planted

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Traded
Traded
+3.20

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+2.48

Opponents that died while blind to your flashbangs

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Retakes
Retakes
-1.21

Rating gained or lost as a CT after the bomb was planted

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Saving
Saving
-3.45

Carrying guns and equipment forward into the next round when your team lost

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Enemy Saving
Enemy Saving
-5.27

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Leetify Rating by Round

How does this work?
+112.50
+105.00
+97.50
+90.00
+82.50
+75.00
+67.50
+60.00
+52.50
+45.00
+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
T
Round 1
Won
+31.13
Great
+30.51
Afterplants
+0.62
Damage Assists
Watch Round in 2D Replay
T
Round 2
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 3
Lost
+12.45
Good
+40.43
Mid-round K/D
+0.48
Damage Assists
-28.46
Afterplants
Watch Round in 2D Replay
T
Round 4
Lost
+5.27
Average
+5.27
Afterplants
Watch Round in 2D Replay
T
Round 5
Lost
-1.90
Average
+2.41
Damage Assists
+1.17
Traded
-5.48
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+9.30
Average
+9.30
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
+3.02
Average
+2.20
Mid-round K/D
+0.82
Damage Assists
Watch Round in 2D Replay
T
Round 8
Won
+47.70
Great
+40.69
Mid-round K/D
+4.01
Afterplants
+3.00
Damage Assists
Watch Round in 2D Replay
T
Round 9
Won
+94.25
Great
+58.41
Clutches
+38.79
Mid-round K/D
+2.32
Damage Assists
-5.27
Enemy saved round 8
Watch Round in 2D Replay
T
Round 10
Won
+1.94
Average
+1.94
Afterplants
Watch Round in 2D Replay
T
Round 11
Lost
-1.41
Average
+2.04
Clutches
-3.45
Saving
Watch Round in 2D Replay
T
Round 12
Won
+0.20
Average
+0.20
Afterplants
Watch Round in 2D Replay
CT
Round 13
Won
+56.74
Great
+56.74
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
+45.11
Great
+42.63
Clutches
+2.48
Flash Assists
Watch Round in 2D Replay
CT
Round 15
Won
+2.94
Average
+3.92
Damage Assists
-0.98
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
-0.45
Average
+0.24
Damage Assists
-0.69
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Lost
+0.77
Average
+4.92
Damage Assists
-4.15
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Lost
-1.21
Average
-1.21
Retakes
Watch Round in 2D Replay
CT
Round 19
Lost
-17.10
Subpar
-17.10
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Lost
-3.89
Average
+2.03
Traded
+0.11
Damage Assists
-6.03
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Won
+2.17
Average
+2.17
Damage Assists
Watch Round in 2D Replay
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