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Victory
13:0
Matchmaking (Competitive) (CS2)
MR12
EU North
Inferno
Gold Nova 2
Senco
1 / 3 / 2
+0.12

Consistency

+1.15
Leetify Rating
+0.12
On par
+1.41
T Rating
+0.13
On par
+0.87
CT Rating
+0.00
On par

Rating Gained & Lost

+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
Mid-round K/D
Mid-round K/D
+20.94

Fights occurring after the opening duel but before the bomb plant

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Damage Assists
Damage Assists
+3.53

Dealing damage which helped your teammate get a kill

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Traded
Traded
+0.35

Rating given back to you when your death helped a teammate get a kill

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Enemy Saving
Enemy Saving
-1.90

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Afterplants
Afterplants
-21.32

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+25.00
+22.50
+20.00
+17.50
+15.00
+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
-15.00
-17.50
-20.00
-22.50
T
Round 1
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 2
Won
+0.92
Average
+0.92
Damage Assists
Watch Round in 2D Replay
T
Round 3
Won
+2.68
Average
+1.87
Damage Assists
+0.81
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
-22.23
Subpar
-22.23
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
+0.20
Average
+0.10
Afterplants
+0.10
Damage Assists
Watch Round in 2D Replay
T
Round 6
Won
+20.19
Good
+22.09
Mid-round K/D
-1.90
Enemy saved round 5
Watch Round in 2D Replay
T
Round 7
Won
+0.26
Average
+0.26
Damage Assists
Watch Round in 2D Replay
T
Round 8
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 9
Won
+0.05
Average
+0.05
Damage Assists
Watch Round in 2D Replay
T
Round 10
Won
-0.53
Average
+0.35
Traded
+0.27
Damage Assists
-1.15
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 12
Won
+0.06
Average
+0.06
Damage Assists
Watch Round in 2D Replay
CT
Round 13
Won
+0.00
Average
Watch Round in 2D Replay
Round
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