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Victory
5:2
Matchmaking (Competitive) (CS2)
MR12
US North Central
Dust2
Distinguished Master Guardian
AbCd
3 / 1 / 5
-3.30

Consistency

+1.11
Leetify Rating
-3.30
Underperforming
+0.76
T Rating
-3.30
Underperforming
+1.45
CT Rating
+0.00
On par

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
Afterplants
Afterplants
+25.54

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+1.86

Dealing damage which helped your teammate get a kill

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Enemy Saving
Enemy Saving
-6.87

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-13.23

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
-30.38

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+12.00
+10.00
+8.00
+6.00
+4.00
+2.00
+0.00
-2.00
-4.00
-6.00
-8.00
-10.00
-12.00
-14.00
-16.00
-18.00
-20.00
-22.00
-24.00
-26.00
T
Round 1
Lost
-0.52
Average
-0.52
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Lost
+7.72
Average
+20.95
Afterplants
-13.23
Clutches
Watch Round in 2D Replay
T
Round 3
Won
+5.01
Average
+4.59
Afterplants
+0.42
Damage Assists
Watch Round in 2D Replay
T
Round 4
Won
-9.31
Average
+1.44
Damage Assists
-3.88
Mid-round K/D
-6.87
Enemy saved round 3
Watch Round in 2D Replay
T
Round 5
Lost
-20.43
Subpar
-20.43
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
-5.55
Average
-5.55
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Lost
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5
6
7