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Victory
5:3
Matchmaking (Premier) (CS2)
MR12
EU West
Inferno
19,126
STAX
2 / 4 / 6
-5.01

Consistency

+1.11
Leetify Rating
-5.01
Underperforming
-0.16
T Rating
-5.01
Underperforming
+2.33
CT Rating
+0.00
On par

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Opening Duels
Opening Duels
+33.65

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+8.88

Dealing damage which helped your teammate get a kill

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Traded
Traded
+6.92

Rating given back to you when your death helped a teammate get a kill

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Clutches
Clutches
-0.30

Winning rounds as the last player alive on your team

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Enemy Saving
Enemy Saving
-6.18

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Afterplants
Afterplants
-33.47

Rating gained or lost as a T after the bomb was planted

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Mid-round K/D
Mid-round K/D
-49.55

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+12.00
+10.00
+8.00
+6.00
+4.00
+2.00
+0.00
-2.00
-4.00
-6.00
-8.00
-10.00
-12.00
-14.00
-16.00
-18.00
-20.00
-22.00
-24.00
-26.00
T
Round 1
Lost
-19.82
Subpar
+2.53
Damage Assists
-22.35
Afterplants
Watch Round in 2D Replay
T
Round 2
Lost
-0.30
Average
-0.30
Clutches
Watch Round in 2D Replay
T
Round 3
Lost
-11.73
Subpar
+0.17
Damage Assists
-11.90
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
+4.09
Average
+3.17
Damage Assists
+0.92
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
+5.16
Average
+19.26
Opening Duels
-3.19
Enemy saved round 4
-10.91
Afterplants
Watch Round in 2D Replay
T
Round 6
Won
-1.11
Average
+3.01
Damage Assists
-1.13
Afterplants
-2.99
Enemy saved round 5
Watch Round in 2D Replay
T
Round 7
Lost
-16.34
Subpar
+14.39
Opening Duels
+6.92
Traded
-37.65
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Lost
+0.00
Average
Watch Round in 2D Replay
Round
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