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Victory
13:5
Matchmaking (Premier) (CS2)
MR12
EU West
Ancient
17,107
kUrumY ToKuSAki
17 / 6 / 7
+7.53

Consistency

+3.75
Leetify Rating
+7.53
Overperforming
+4.06
T Rating
+11.04
Overperforming
+3.43
CT Rating
+0.51
On par

Rating Gained & Lost

+100.00
+80.00
+60.00
+40.00
+20.00
+0.00
-20.00
-40.00
-60.00
-80.00
-100.00
Clutches
Clutches
+98.57

Winning rounds as the last player alive on your team

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Opening Duels
Opening Duels
+40.57

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+15.43

Dealing damage which helped your teammate get a kill

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Traded
Traded
+3.76

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+2.04

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-2.67

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-6.31

Fights occurring after the opening duel but before the bomb plant

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Afterplants
Afterplants
-15.84

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+112.50
+105.00
+97.50
+90.00
+82.50
+75.00
+67.50
+60.00
+52.50
+45.00
+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
T
Round 1
Won
+21.61
Good
+21.61
Opening Duels
Watch Round in 2D Replay
T
Round 2
Won
+0.04
Average
+0.04
Afterplants
Watch Round in 2D Replay
T
Round 3
Won
+0.36
Average
+0.36
Afterplants
Watch Round in 2D Replay
T
Round 4
Lost
-29.49
Poor
-2.67
Enemy saved round 3
-26.82
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
-9.65
Average
+17.86
Mid-round K/D
+8.27
Damage Assists
-35.78
Afterplants
Watch Round in 2D Replay
T
Round 6
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 7
Lost
-15.23
Subpar
+3.76
Traded
+1.02
Damage Assists
-20.01
Opening Duels
Watch Round in 2D Replay
T
Round 8
Won
+98.27
Great
+50.40
Mid-round K/D
+30.77
Clutches
+17.10
Afterplants
Watch Round in 2D Replay
T
Round 9
Won
+67.80
Great
+67.80
Clutches
Watch Round in 2D Replay
T
Round 10
Won
+15.22
Good
+12.35
Opening Duels
+2.44
Afterplants
+0.43
Damage Assists
Watch Round in 2D Replay
T
Round 11
Won
+13.26
Good
+13.26
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Lost
-29.68
Poor
-29.68
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Lost
-1.98
Average
+16.16
Opening Duels
-18.14
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
+0.83
Average
+0.49
Mid-round K/D
+0.34
Damage Assists
Watch Round in 2D Replay
CT
Round 15
Won
+0.51
Average
+0.26
Damage Assists
+0.25
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
-27.34
Poor
+2.04
Flash Assists
-29.38
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Won
+18.04
Good
+15.45
Mid-round K/D
+2.59
Damage Assists
Watch Round in 2D Replay
CT
Round 18
Won
+12.98
Good
+10.46
Opening Duels
+2.52
Damage Assists
Watch Round in 2D Replay
Round
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