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Victory
13:8
FACEIT (CS2)
MR12
Mirage
Faceit Level 6
Deatyyyyy
23 / 5 / 12
+7.43

Consistency

+2.24
Leetify Rating
+7.43
Overperforming
+1.91
T Rating
+8.64
Overperforming
+2.56
CT Rating
+5.82
On par

Rating Gained & Lost

+85.00
+68.00
+51.00
+34.00
+17.00
+0.00
-17.00
-34.00
-51.00
-68.00
-85.00
Mid-round K/D
Mid-round K/D
+80.29

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+36.21

Getting the first kill or being the first death in the round

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Traded
Traded
+24.02

Rating given back to you when your death helped a teammate get a kill

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Damage Assists
Damage Assists
+15.79

Dealing damage which helped your teammate get a kill

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Retakes
Retakes
+11.30

Rating gained or lost as a CT after the bomb was planted

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Clutches
Clutches
+6.63

Winning rounds as the last player alive on your team

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Saving
Saving
+2.51

Carrying guns and equipment forward into the next round when your team lost

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Enemy Saving
Enemy Saving
-1.68

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Afterplants
Afterplants
-19.02

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+105.00
+97.50
+90.00
+82.50
+75.00
+67.50
+60.00
+52.50
+45.00
+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
T
Round 1
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 2
Won
+0.01
Average
+0.01
Afterplants
Watch Round in 2D Replay
T
Round 3
Lost
+11.00
Good
+18.78
Mid-round K/D
-1.68
Enemy saved round 2
-6.10
Saving
Watch Round in 2D Replay
T
Round 4
Lost
-11.59
Subpar
+8.61
Saving
-20.20
Clutches
Watch Round in 2D Replay
T
Round 5
Lost
-9.01
Average
-9.01
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+91.68
Great
+74.46
Clutches
+17.22
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
+0.01
Average
+15.47
Mid-round K/D
+5.07
Damage Assists
-20.53
Afterplants
Watch Round in 2D Replay
T
Round 8
Won
+16.20
Good
+16.05
Opening Duels
+2.09
Damage Assists
-1.94
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
-27.03
Poor
-27.03
Clutches
Watch Round in 2D Replay
T
Round 10
Won
+12.82
Good
+7.74
Traded
+3.01
Mid-round K/D
+2.07
Damage Assists
Watch Round in 2D Replay
T
Round 11
Won
+1.50
Average
+1.50
Afterplants
Watch Round in 2D Replay
T
Round 12
Won
+18.08
Good
+10.80
Opening Duels
+7.28
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
+0.29
Average
+5.98
Traded
+1.79
Damage Assists
-7.48
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
+6.29
Average
+6.29
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Lost
+6.81
Average
+15.92
Mid-round K/D
+9.36
Opening Duels
-18.47
Clutches
Watch Round in 2D Replay
CT
Round 16
Won
+22.48
Good
+21.05
Mid-round K/D
+1.43
Damage Assists
Watch Round in 2D Replay
CT
Round 17
Won
+16.34
Good
+11.30
Retakes
+3.97
Traded
+1.07
Damage Assists
Watch Round in 2D Replay
CT
Round 18
Lost
-2.13
Average
-2.13
Clutches
Watch Round in 2D Replay
CT
Round 19
Lost
-14.00
Subpar
+6.33
Traded
-20.33
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Lost
-2.72
Average
+2.27
Damage Assists
-4.99
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Won
+19.02
Good
+19.02
Mid-round K/D
Watch Round in 2D Replay
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