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Victory
13:11
Gamers Club (CS2)
MR12
Inferno
⑤ GoodTimesOnly
18 / 7 / 13
-0.79

Consistency

-3.12
Leetify Rating
-0.79
Overperforming
-2.07
T Rating
+1.68
Overperforming
-4.13
CT Rating
-3.25
On par

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
Opening Duels
Opening Duels
+28.69

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+24.40

Dealing damage which helped your teammate get a kill

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Traded
Traded
+2.33

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+1.13

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-2.53

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Saving
Saving
-2.88

Carrying guns and equipment forward into the next round when your team lost

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Clutches
Clutches
-7.04

Winning rounds as the last player alive on your team

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Retakes
Retakes
-13.23

Rating gained or lost as a CT after the bomb was planted

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Afterplants
Afterplants
-16.63

Rating gained or lost as a T after the bomb was planted

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Mid-round K/D
Mid-round K/D
-33.13

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+36.00
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
-36.00
-40.00
T
Round 1
Won
+7.00
Average
+16.62
Opening Duels
+6.44
Afterplants
+4.40
Damage Assists
-20.46
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
+29.84
Great
+27.02
Afterplants
+2.82
Damage Assists
Watch Round in 2D Replay
T
Round 3
Won
+13.19
Good
+12.06
Mid-round K/D
+1.13
Flash Assists
Watch Round in 2D Replay
T
Round 4
Won
+0.12
Average
+0.12
Damage Assists
Watch Round in 2D Replay
T
Round 5
Lost
+17.66
Good
+23.76
Mid-round K/D
-6.10
Clutches
Watch Round in 2D Replay
T
Round 6
Won
-0.97
Average
-0.97
Afterplants
Watch Round in 2D Replay
T
Round 7
Lost
-9.32
Average
+9.27
Clutches
-18.59
Saving
Watch Round in 2D Replay
T
Round 8
Won
+8.10
Average
+8.10
Saving
Watch Round in 2D Replay
T
Round 9
Lost
-26.32
Subpar
-26.32
Afterplants
Watch Round in 2D Replay
T
Round 10
Won
-16.02
Subpar
+6.78
Damage Assists
-22.80
Afterplants
Watch Round in 2D Replay
T
Round 11
Lost
+7.23
Average
+14.86
Mid-round K/D
-7.63
Clutches
Watch Round in 2D Replay
T
Round 12
Lost
-10.42
Average
+4.48
Damage Assists
-14.90
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Lost
-17.92
Subpar
+2.33
Traded
+1.40
Damage Assists
-21.65
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
-8.05
Average
-8.05
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Lost
-1.30
Average
-1.30
Retakes
Watch Round in 2D Replay
CT
Round 16
Lost
+22.57
Good
+17.54
Mid-round K/D
+7.61
Saving
-2.58
Clutches
Watch Round in 2D Replay
CT
Round 17
Won
+3.34
Average
+2.23
Mid-round K/D
+1.11
Damage Assists
Watch Round in 2D Replay
CT
Round 18
Lost
-8.57
Average
-8.57
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
+21.67
Good
+21.28
Retakes
+0.39
Damage Assists
Watch Round in 2D Replay
CT
Round 20
Won
-30.27
Poor
-30.27
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 22
Won
+15.98
Good
+12.07
Opening Duels
+2.90
Damage Assists
+1.01
Retakes
Watch Round in 2D Replay
CT
Round 23
Lost
-36.75
Poor
-2.53
Enemy saved round 22
-34.22
Retakes
Watch Round in 2D Replay
CT
Round 24
Won
+0.32
Average
+0.32
Mid-round K/D
Watch Round in 2D Replay
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