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Victory
13:11
Matchmaking (Premier) (CS2)
MR12
US East
Ancient
27,440
rxr
19 / 8 / 17
+1.82

Consistency

+3.44
Leetify Rating
+1.82
On par
+3.28
T Rating
-5.67
Underperforming
+3.61
CT Rating
+9.32
Overperforming

Rating Gained & Lost

+85.00
+68.00
+51.00
+34.00
+17.00
+0.00
-17.00
-34.00
-51.00
-68.00
-85.00
Retakes
Retakes
+82.66

Rating gained or lost as a CT after the bomb was planted

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Damage Assists
Damage Assists
+35.41

Dealing damage which helped your teammate get a kill

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Saving
Saving
+7.12

Carrying guns and equipment forward into the next round when your team lost

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Flash Assists
Flash Assists
+5.67

Opponents that died while blind to your flashbangs

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Opening Duels
Opening Duels
+4.64

Getting the first kill or being the first death in the round

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Traded
Traded
+1.87

Rating given back to you when your death helped a teammate get a kill

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Enemy Saving
Enemy Saving
-2.10

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-3.52

Winning rounds as the last player alive on your team

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Afterplants
Afterplants
-10.70

Rating gained or lost as a T after the bomb was planted

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Mid-round K/D
Mid-round K/D
-77.29

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+75.00
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
T
Round 1
Lost
-12.83
Subpar
+7.38
Damage Assists
+1.64
Traded
-21.85
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Lost
-27.37
Poor
+2.36
Damage Assists
-29.73
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+1.30
Average
+1.30
Flash Assists
Watch Round in 2D Replay
T
Round 4
Lost
-15.40
Subpar
+4.64
Opening Duels
+0.73
Damage Assists
-20.77
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
-5.38
Average
+9.52
Damage Assists
-14.90
Afterplants
Watch Round in 2D Replay
T
Round 6
Lost
-20.41
Subpar
+3.57
Damage Assists
-23.98
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Lost
+8.74
Average
+11.36
Afterplants
-2.62
Clutches
Watch Round in 2D Replay
T
Round 8
Lost
+0.00
Average
Watch Round in 2D Replay
T
Round 9
Won
+4.48
Average
+4.37
Flash Assists
+0.11
Afterplants
Watch Round in 2D Replay
T
Round 10
Won
+6.28
Average
+5.08
Afterplants
+3.30
Damage Assists
-2.10
Enemy saved round 9
Watch Round in 2D Replay
T
Round 11
Won
+2.20
Average
+2.20
Afterplants
Watch Round in 2D Replay
T
Round 12
Won
-9.67
Average
+4.88
Damage Assists
-14.55
Afterplants
Watch Round in 2D Replay
CT
Round 13
Won
+1.92
Average
+1.92
Retakes
Watch Round in 2D Replay
CT
Round 14
Won
+3.06
Average
+2.63
Mid-round K/D
+0.22
Traded
+0.21
Damage Assists
Watch Round in 2D Replay
CT
Round 15
Won
+27.19
Great
+27.19
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
+8.85
Average
+5.39
Mid-round K/D
+3.46
Damage Assists
Watch Round in 2D Replay
CT
Round 17
Won
+33.30
Great
+33.30
Retakes
Watch Round in 2D Replay
CT
Round 18
Lost
-10.73
Average
-10.73
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Lost
-0.67
Average
-0.67
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Lost
-0.07
Average
+0.01
Traded
-0.08
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Lost
-23.68
Subpar
-23.68
Retakes
Watch Round in 2D Replay
CT
Round 22
Won
+2.43
Average
+7.12
Saving
-4.69
Mid-round K/D
Watch Round in 2D Replay
CT
Round 23
Lost
-0.90
Average
-0.90
Clutches
Watch Round in 2D Replay
CT
Round 24
Won
+71.12
Great
+71.12
Retakes
Watch Round in 2D Replay
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