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Tie
12:12
Matchmaking (Competitive) (CS2)
MR12
US North Central
Inferno
Silver Elite
whiteboy w/ motion
17 / 2 / 17
-1.94

Consistency

-0.35
Leetify Rating
-1.94
On par
-0.01
T Rating
-7.36
Underperforming
-0.68
CT Rating
+3.49
Overperforming

Rating Gained & Lost

+55.00
+44.00
+33.00
+22.00
+11.00
+0.00
-11.00
-22.00
-33.00
-44.00
-55.00
Mid-round K/D
Mid-round K/D
+41.69

Fights occurring after the opening duel but before the bomb plant

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Saving
Saving
+10.32

Carrying guns and equipment forward into the next round when your team lost

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Damage Assists
Damage Assists
+9.74

Dealing damage which helped your teammate get a kill

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Flash Assists
Flash Assists
+7.70

Opponents that died while blind to your flashbangs

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Traded
Traded
+2.24

Rating given back to you when your death helped a teammate get a kill

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Enemy Saving
Enemy Saving
-4.00

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-10.27

Winning rounds as the last player alive on your team

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Opening Duels
Opening Duels
-22.31

Getting the first kill or being the first death in the round

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Retakes
Retakes
-28.13

Rating gained or lost as a CT after the bomb was planted

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Afterplants
Afterplants
-53.43

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
-40.00
-45.00
-50.00
-55.00
T
Round 1
Won
-16.57
Subpar
+3.60
Flash Assists
+0.06
Damage Assists
-20.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Lost
-22.53
Subpar
+0.07
Damage Assists
-22.60
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
-0.57
Average
+1.39
Damage Assists
-1.96
Clutches
Watch Round in 2D Replay
T
Round 4
Won
+9.87
Average
+21.36
Mid-round K/D
-11.49
Afterplants
Watch Round in 2D Replay
T
Round 5
Lost
-15.48
Subpar
-15.48
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+30.54
Great
+30.54
Afterplants
Watch Round in 2D Replay
T
Round 7
Lost
-13.13
Subpar
-13.13
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+1.31
Average
+1.31
Afterplants
Watch Round in 2D Replay
T
Round 9
Lost
-46.56
Poor
+23.00
Mid-round K/D
+0.06
Damage Assists
-4.00
Enemy saved round 8
-65.62
Afterplants
Watch Round in 2D Replay
T
Round 10
Won
+8.54
Average
+10.32
Saving
+4.15
Mid-round K/D
+2.24
Traded
-8.17
Afterplants
Watch Round in 2D Replay
T
Round 11
Lost
-8.73
Average
-8.73
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Lost
-14.99
Subpar
-14.99
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Lost
-12.19
Subpar
+4.10
Flash Assists
-16.29
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
+1.46
Average
+1.46
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Won
+16.01
Good
+14.74
Mid-round K/D
+1.27
Damage Assists
Watch Round in 2D Replay
CT
Round 16
Lost
-28.13
Poor
-28.13
Retakes
Watch Round in 2D Replay
CT
Round 17
Won
-22.31
Subpar
-22.31
Opening Duels
Watch Round in 2D Replay
CT
Round 18
Won
+22.18
Good
+21.20
Mid-round K/D
+0.98
Damage Assists
Watch Round in 2D Replay
CT
Round 19
Won
+32.13
Great
+32.13
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 21
Lost
-4.88
Average
-4.88
Clutches
Watch Round in 2D Replay
CT
Round 22
Lost
+29.57
Great
+33.00
Mid-round K/D
-3.43
Clutches
Watch Round in 2D Replay
CT
Round 23
Won
-1.25
Average
+5.91
Damage Assists
-7.16
Mid-round K/D
Watch Round in 2D Replay
CT
Round 24
Won
+9.26
Average
+9.26
Mid-round K/D
Watch Round in 2D Replay
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