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Victory
4:1
Matchmaking (Competitive) (CS2)
MR12
US Southwest
Dust2
Master Guardian Elite
clairoFan44
6 / 1 / 2
+15.28

Consistency

+6.43
Leetify Rating
+15.28
Overperforming
+5.70
T Rating
+15.28
Overperforming
+7.09
CT Rating
+0.00
Underperforming

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
Clutches
Clutches
+28.62

Winning rounds as the last player alive on your team

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Opening Duels
Opening Duels
+22.21

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
+21.33

Fights occurring after the opening duel but before the bomb plant

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Traded
Traded
+1.81

Rating given back to you when your death helped a teammate get a kill

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Afterplants
Afterplants
+1.33

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+1.11

Dealing damage which helped your teammate get a kill

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Leetify Rating by Round

How does this work?
+85.00
+80.00
+75.00
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
T
Round 1
Lost
-3.49
Average
-3.49
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
+75.65
Great
+28.62
Clutches
+24.82
Mid-round K/D
+22.21
Opening Duels
Watch Round in 2D Replay
T
Round 3
Won
+8.07
Average
+8.07
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
-3.82
Average
+1.81
Traded
+1.11
Damage Assists
-6.74
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5