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Victory
13:7
Matchmaking (Competitive) (CS2)
MR12
EU North
Nuke
Master Guardian 1
✪ Falbe
18 / 5 / 10
+17.58

Consistency

+3.98
Leetify Rating
+17.58
Overperforming
+4.31
T Rating
+22.32
Overperforming
+3.65
CT Rating
+10.47
Overperforming

Rating Gained & Lost

+235.00
+188.00
+141.00
+94.00
+47.00
+0.00
-47.00
-94.00
-141.00
-188.00
-235.00
Clutches
Clutches
+233.77

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
+77.77

Fights occurring after the opening duel but before the bomb plant

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Damage Assists
Damage Assists
+20.89

Dealing damage which helped your teammate get a kill

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Retakes
Retakes
+11.78

Rating gained or lost as a CT after the bomb was planted

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Saving
Saving
+10.50

Carrying guns and equipment forward into the next round when your team lost

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Afterplants
Afterplants
+10.48

Rating gained or lost as a T after the bomb was planted

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Traded
Traded
+4.76

Rating given back to you when your death helped a teammate get a kill

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Enemy Saving
Enemy Saving
-7.54

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Opening Duels
Opening Duels
-10.87

Getting the first kill or being the first death in the round

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Leetify Rating by Round

How does this work?
+90.00
+85.00
+80.00
+75.00
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
T
Round 1
Lost
-9.77
Average
+0.29
Damage Assists
-10.06
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Lost
-21.36
Subpar
-21.36
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
-10.64
Average
+0.23
Damage Assists
-10.87
Opening Duels
Watch Round in 2D Replay
T
Round 4
Won
+61.86
Great
+44.98
Mid-round K/D
+9.58
Afterplants
+7.30
Damage Assists
Watch Round in 2D Replay
T
Round 5
Won
+3.29
Average
+2.39
Damage Assists
+0.90
Afterplants
Watch Round in 2D Replay
T
Round 6
Won
+66.15
Great
+69.89
Clutches
-3.74
Enemy saved round 5
Watch Round in 2D Replay
T
Round 7
Won
+20.25
Good
+20.25
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+22.44
Good
+22.44
Clutches
Watch Round in 2D Replay
T
Round 9
Won
-9.46
Average
+4.76
Traded
+1.83
Damage Assists
-16.05
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+0.11
Average
+0.11
Damage Assists
Watch Round in 2D Replay
T
Round 11
Won
+56.25
Great
+56.25
Clutches
Watch Round in 2D Replay
T
Round 12
Won
+88.69
Great
+79.93
Clutches
+12.56
Mid-round K/D
-3.80
Enemy saved round 11
Watch Round in 2D Replay
CT
Round 13
Won
+24.80
Good
+22.95
Mid-round K/D
+1.85
Damage Assists
Watch Round in 2D Replay
CT
Round 14
Lost
-2.59
Average
-2.59
Clutches
Watch Round in 2D Replay
CT
Round 15
Lost
-2.13
Average
+7.85
Clutches
-9.98
Retakes
Watch Round in 2D Replay
CT
Round 16
Lost
+9.24
Average
+10.50
Saving
-1.26
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Lost
+2.34
Average
+6.49
Damage Assists
-4.15
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Won
+21.76
Good
+21.76
Retakes
Watch Round in 2D Replay
CT
Round 19
Won
+17.90
Good
+17.50
Mid-round K/D
+0.40
Damage Assists
Watch Round in 2D Replay
CT
Round 20
Won
+12.41
Good
+12.41
Mid-round K/D
Watch Round in 2D Replay
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