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Victory
13:5
Matchmaking (Competitive) (CS2)
MR12
US South Central
Vertigo
PeanutFlavorWaterTTV
0 / 0 / 0

Consistency

+1.95
Leetify Rating
+3.41
On par
+3.13
T Rating
+6.07
On par
+0.75
CT Rating
-1.93
On par

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
Opening Duels
Opening Duels
+37.30

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+33.07

Dealing damage which helped your teammate get a kill

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Traded
Traded
+15.10

Rating given back to you when your death helped a teammate get a kill

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Clutches
Clutches
-2.90

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
-21.26

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
Round 1
Lost
+0.00
Average
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Round 2
Lost
+67.48
Great
+57.61
Mid-round K/D
+7.56
Traded
+2.31
Damage Assists
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Round 3
Lost
+21.85
Good
+22.31
Opening Duels
+0.19
Traded
-0.65
Mid-round K/D
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Round 4
Lost
+0.00
Average
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Round 5
Lost
-20.43
Subpar
-20.43
Mid-round K/D
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Round 6
Lost
-8.72
Average
+4.84
Damage Assists
-13.56
Mid-round K/D
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Round 7
Lost
+15.03
Good
+14.27
Mid-round K/D
+0.76
Damage Assists
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Round 8
Lost
+0.00
Average
Watch Round in 2D Replay
Round 9
Lost
-1.09
Average
-1.09
Clutches
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Round 10
Lost
-1.81
Average
-1.81
Clutches
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Round 11
Lost
-8.05
Average
+3.80
Damage Assists
-11.85
Mid-round K/D
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Round 12
Lost
+8.62
Average
+16.25
Damage Assists
-7.63
Mid-round K/D
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Round 13
Lost
-6.89
Average
-6.89
Mid-round K/D
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Round 14
Lost
-2.75
Average
-2.75
Mid-round K/D
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Round 15
Lost
-12.26
Subpar
-12.26
Mid-round K/D
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Round 16
Lost
+11.71
Good
+13.67
Opening Duels
+7.35
Traded
+5.11
Damage Assists
-14.42
Mid-round K/D
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Round 17
Lost
-1.00
Average
+1.70
Opening Duels
-2.70
Mid-round K/D
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Round 18
Lost
-0.38
Average
-0.38
Opening Duels
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