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Victory
13:9
Matchmaking (Premier) (CS2)
MR12
EU West
Inferno
15,945
Sp1nup
16 / 7 / 13
+1.67

Consistency

-1.27
Leetify Rating
+1.67
Overperforming
-1.13
T Rating
+1.42
On par
-1.41
CT Rating
+1.96
Overperforming

Rating Gained & Lost

+130.00
+104.00
+78.00
+52.00
+26.00
+0.00
-26.00
-52.00
-78.00
-104.00
-130.00
Clutches
Clutches
+125.90

Winning rounds as the last player alive on your team

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Damage Assists
Damage Assists
+21.16

Dealing damage which helped your teammate get a kill

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Saving
Saving
+12.13

Carrying guns and equipment forward into the next round when your team lost

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Traded
Traded
+7.06

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+3.37

Opponents that died while blind to your flashbangs

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Afterplants
Afterplants
+1.47

Rating gained or lost as a T after the bomb was planted

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Enemy Saving
Enemy Saving
-4.13

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-18.42

Fights occurring after the opening duel but before the bomb plant

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Retakes
Retakes
-111.89

Rating gained or lost as a CT after the bomb was planted

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Leetify Rating by Round

How does this work?
+105.00
+97.50
+90.00
+82.50
+75.00
+67.50
+60.00
+52.50
+45.00
+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
T
Round 1
Lost
-7.84
Average
+5.51
Damage Assists
-13.35
Clutches
Watch Round in 2D Replay
T
Round 2
Lost
-2.52
Average
-2.52
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
-11.02
Subpar
+0.07
Damage Assists
-11.09
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
-12.92
Subpar
+7.06
Traded
+3.00
Damage Assists
-22.98
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
+0.71
Average
+0.71
Afterplants
Watch Round in 2D Replay
T
Round 6
Won
+15.96
Good
+15.89
Mid-round K/D
+0.07
Damage Assists
Watch Round in 2D Replay
T
Round 7
Won
+3.33
Average
+3.33
Damage Assists
Watch Round in 2D Replay
T
Round 8
Lost
+7.23
Average
+14.86
Mid-round K/D
-7.63
Clutches
Watch Round in 2D Replay
T
Round 9
Won
+3.23
Average
+3.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Lost
+4.33
Average
+6.30
Mid-round K/D
-1.97
Clutches
Watch Round in 2D Replay
T
Round 11
Won
+0.76
Average
+0.76
Afterplants
Watch Round in 2D Replay
T
Round 12
Won
+15.80
Good
+19.77
Mid-round K/D
+0.16
Damage Assists
-4.13
Enemy saved round 11
Watch Round in 2D Replay
CT
Round 13
Lost
-10.54
Average
+1.52
Damage Assists
-12.06
Retakes
Watch Round in 2D Replay
CT
Round 14
Lost
+0.50
Average
+0.50
Retakes
Watch Round in 2D Replay
CT
Round 15
Won
+84.58
Great
+80.06
Clutches
+4.52
Saving
Watch Round in 2D Replay
CT
Round 16
Lost
-28.46
Poor
+71.54
Clutches
-100.00
Retakes
Watch Round in 2D Replay
CT
Round 17
Lost
-0.05
Average
-0.05
Clutches
Watch Round in 2D Replay
CT
Round 18
Lost
-17.10
Subpar
-17.10
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Lost
-0.33
Average
-0.33
Retakes
Watch Round in 2D Replay
CT
Round 20
Lost
-5.85
Average
+7.61
Saving
+3.92
Damage Assists
-17.38
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Lost
+3.16
Average
+3.37
Flash Assists
+2.49
Damage Assists
-2.70
Clutches
Watch Round in 2D Replay
CT
Round 22
Lost
-6.31
Average
+1.09
Damage Assists
-7.40
Mid-round K/D
Watch Round in 2D Replay
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