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Victory
13:4
Matchmaking (Premier) (CS2)
MR12
US Southeast
Inferno
sharkml
24 / 5 / 7
+9.88

Consistency

+2.39
Leetify Rating
+9.88
Overperforming
+2.73
T Rating
+12.47
Overperforming
+2.02
CT Rating
+3.66
On par

Rating Gained & Lost

+95.00
+76.00
+57.00
+38.00
+19.00
+0.00
-19.00
-38.00
-57.00
-76.00
-95.00
Opening Duels
Opening Duels
+91.82

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
+48.27

Fights occurring after the opening duel but before the bomb plant

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Afterplants
Afterplants
+9.12

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+8.37

Dealing damage which helped your teammate get a kill

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Flash Assists
Flash Assists
+7.86

Opponents that died while blind to your flashbangs

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Traded
Traded
+4.01

Rating given back to you when your death helped a teammate get a kill

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Enemy Saving
Enemy Saving
-1.51

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Leetify Rating by Round

How does this work?
+26.00
+24.00
+22.00
+20.00
+18.00
+16.00
+14.00
+12.00
+10.00
+8.00
+6.00
+4.00
+2.00
+0.00
-2.00
-4.00
-6.00
-8.00
-10.00
-12.00
T
Round 1
Won
+24.11
Good
+23.58
Mid-round K/D
+0.53
Damage Assists
Watch Round in 2D Replay
T
Round 2
Won
+13.95
Good
+8.28
Afterplants
+3.67
Opening Duels
+2.00
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+20.63
Good
+15.99
Opening Duels
+3.49
Afterplants
+1.15
Damage Assists
Watch Round in 2D Replay
T
Round 4
Won
+7.26
Average
+4.64
Opening Duels
+2.59
Mid-round K/D
+0.03
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
+8.00
Average
+8.61
Mid-round K/D
+0.90
Afterplants
-1.51
Enemy saved round 4
Watch Round in 2D Replay
T
Round 6
Lost
-0.40
Average
-0.40
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
+19.61
Good
+19.26
Opening Duels
+0.35
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+11.48
Good
+11.48
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+10.82
Average
+14.25
Opening Duels
-3.43
Afterplants
Watch Round in 2D Replay
T
Round 10
Won
+2.59
Average
+2.67
Flash Assists
+0.05
Traded
+0.02
Damage Assists
-0.15
Afterplants
Watch Round in 2D Replay
T
Round 11
Won
+24.46
Good
+14.25
Opening Duels
+10.21
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+7.15
Average
+3.29
Mid-round K/D
+2.15
Traded
+1.71
Damage Assists
Watch Round in 2D Replay
CT
Round 13
Lost
-10.12
Average
+5.19
Flash Assists
+1.81
Traded
-17.12
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
-6.93
Average
+0.01
Damage Assists
-6.94
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Won
+0.79
Average
+0.79
Damage Assists
Watch Round in 2D Replay
CT
Round 16
Lost
+10.62
Average
+10.62
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Won
+23.92
Good
+19.76
Opening Duels
+4.16
Damage Assists
Watch Round in 2D Replay
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