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Victory
7:1
Matchmaking (Premier) (CS2)
MR12
EU North
Nuke
Zippy
4 / 1 / 4
-3.92

Consistency

-1.15
Leetify Rating
-3.92
Underperforming
-1.88
T Rating
-3.92
On par
-0.38
CT Rating
+0.00
On par

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
Afterplants
Afterplants
+14.07

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+7.84

Dealing damage which helped your teammate get a kill

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Enemy Saving
Enemy Saving
-1.63

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-7.07

Winning rounds as the last player alive on your team

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Opening Duels
Opening Duels
-13.82

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
-30.73

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+18.00
+16.00
+14.00
+12.00
+10.00
+8.00
+6.00
+4.00
+2.00
+0.00
-2.00
-4.00
-6.00
-8.00
-10.00
-12.00
-14.00
-16.00
-18.00
-20.00
T
Round 1
Won
-11.91
Subpar
+4.72
Damage Assists
-16.63
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Lost
-7.07
Average
-7.07
Clutches
Watch Round in 2D Replay
T
Round 3
Won
-14.58
Subpar
-14.58
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
-10.70
Average
+3.12
Damage Assists
-13.82
Opening Duels
Watch Round in 2D Replay
T
Round 5
Won
+0.34
Average
+0.34
Afterplants
Watch Round in 2D Replay
T
Round 6
Won
+12.10
Good
+13.73
Afterplants
-1.63
Enemy saved round 5
Watch Round in 2D Replay
T
Round 7
Won
+0.48
Average
+0.48
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+0.00
Average
Watch Round in 2D Replay
Round
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