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Victory
13:6
Matchmaking (Premier) (CS2)
MR12
US South Central
Ancient
15,000
Km0
8 / 4 / 14
-4.41

Consistency

-0.74
Leetify Rating
-4.41
Underperforming
-0.45
T Rating
-2.62
On par
-1.03
CT Rating
-7.47
Underperforming

Rating Gained & Lost

+95.00
+76.00
+57.00
+38.00
+19.00
+0.00
-19.00
-38.00
-57.00
-76.00
-95.00
Damage Assists
Damage Assists
+16.59

Dealing damage which helped your teammate get a kill

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Clutches
Clutches
+16.03

Winning rounds as the last player alive on your team

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Opening Duels
Opening Duels
+15.83

Getting the first kill or being the first death in the round

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Traded
Traded
+14.01

Rating given back to you when your death helped a teammate get a kill

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Saving
Saving
+6.58

Carrying guns and equipment forward into the next round when your team lost

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Flash Assists
Flash Assists
+6.10

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-3.14

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Retakes
Retakes
-16.37

Rating gained or lost as a CT after the bomb was planted

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Afterplants
Afterplants
-44.62

Rating gained or lost as a T after the bomb was planted

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Mid-round K/D
Mid-round K/D
-94.72

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+36.00
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
-36.00
-40.00
T
Round 1
Won
+22.14
Good
+21.61
Opening Duels
+0.53
Damage Assists
Watch Round in 2D Replay
T
Round 2
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 3
Won
+14.84
Good
+14.68
Mid-round K/D
+0.16
Afterplants
Watch Round in 2D Replay
T
Round 4
Lost
-37.24
Poor
+0.69
Flash Assists
-37.93
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Lost
-14.98
Subpar
+2.86
Damage Assists
-17.84
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
-14.60
Subpar
-14.60
Opening Duels
Watch Round in 2D Replay
T
Round 7
Lost
-1.05
Average
-1.05
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Lost
-6.49
Average
+6.34
Traded
+2.07
Damage Assists
-14.90
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+5.41
Average
+5.41
Flash Assists
Watch Round in 2D Replay
T
Round 10
Lost
-2.73
Average
+17.13
Mid-round K/D
+0.34
Damage Assists
-20.20
Clutches
Watch Round in 2D Replay
T
Round 11
Lost
+20.15
Good
+36.23
Clutches
+24.87
Opening Duels
+3.83
Damage Assists
-44.78
Afterplants
Watch Round in 2D Replay
T
Round 12
Won
-16.89
Subpar
+6.90
Damage Assists
+6.58
Saving
-30.37
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Lost
-19.20
Subpar
-19.20
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
-2.62
Average
-2.62
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Lost
-12.51
Subpar
+3.54
Traded
-16.05
Opening Duels
Watch Round in 2D Replay
CT
Round 16
Lost
-14.96
Subpar
-14.96
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Lost
-14.00
Subpar
+4.13
Traded
-18.13
Retakes
Watch Round in 2D Replay
CT
Round 18
Won
+31.86
Great
+30.04
Mid-round K/D
+1.76
Retakes
+0.06
Damage Assists
Watch Round in 2D Replay
CT
Round 19
Lost
-20.84
Subpar
-3.14
Enemy saved round 18
-17.70
Mid-round K/D
Watch Round in 2D Replay
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