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Victory
13:3
Matchmaking (Premier) (CS2)
MR12
US West
Mirage
20,973
Deloric
17 / 7 / 6
+12.40

Consistency

+0.85
Leetify Rating
+12.40
Overperforming
+0.41
T Rating
+9.31
Overperforming
+1.31
CT Rating
+21.67
Overperforming

Rating Gained & Lost

+60.00
+48.00
+36.00
+24.00
+12.00
+0.00
-12.00
-24.00
-36.00
-48.00
-60.00
Afterplants
Afterplants
+57.60

Rating gained or lost as a T after the bomb was planted

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Clutches
Clutches
+53.14

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
+46.74

Fights occurring after the opening duel but before the bomb plant

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Retakes
Retakes
+26.05

Rating gained or lost as a CT after the bomb was planted

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Flash Assists
Flash Assists
+7.32

Opponents that died while blind to your flashbangs

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Damage Assists
Damage Assists
+6.14

Dealing damage which helped your teammate get a kill

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Opening Duels
Opening Duels
+5.41

Getting the first kill or being the first death in the round

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Traded
Traded
+0.25

Rating given back to you when your death helped a teammate get a kill

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Enemy Saving
Enemy Saving
-4.26

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Leetify Rating by Round

How does this work?
+112.50
+105.00
+97.50
+90.00
+82.50
+75.00
+67.50
+60.00
+52.50
+45.00
+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
T
Round 1
Won
+12.15
Good
+12.15
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+23.85
Good
+13.23
Mid-round K/D
+5.41
Opening Duels
+5.21
Afterplants
Watch Round in 2D Replay
T
Round 3
Lost
+5.66
Average
+9.92
Mid-round K/D
-4.26
Enemy saved round 2
Watch Round in 2D Replay
T
Round 4
Lost
-0.50
Average
+0.25
Traded
+0.16
Damage Assists
-0.91
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
-27.36
Poor
-27.36
Afterplants
Watch Round in 2D Replay
T
Round 6
Won
+34.73
Great
+28.13
Afterplants
+4.65
Flash Assists
+1.95
Damage Assists
Watch Round in 2D Replay
T
Round 7
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 8
Lost
-30.28
Poor
+1.62
Damage Assists
-31.90
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+58.19
Great
+39.47
Afterplants
+18.72
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+12.88
Good
+10.21
Mid-round K/D
+2.67
Flash Assists
Watch Round in 2D Replay
T
Round 11
Won
+21.36
Good
+21.36
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+1.04
Average
+1.04
Damage Assists
Watch Round in 2D Replay
CT
Round 13
Won
+106.08
Great
+53.14
Clutches
+26.89
Mid-round K/D
+26.05
Retakes
Watch Round in 2D Replay
CT
Round 14
Won
+1.00
Average
+1.00
Damage Assists
Watch Round in 2D Replay
CT
Round 15
Won
+0.37
Average
+0.37
Damage Assists
Watch Round in 2D Replay
CT
Round 16
Won
-20.78
Subpar
-20.78
Mid-round K/D
Watch Round in 2D Replay
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