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Victory
9:0
Matchmaking (Competitive) (CS2)
MR12
Australia
Ancient
Gold Nova Master
lol
3 / 2 / 8
-8.05

Consistency

+1.14
Leetify Rating
-8.05
Underperforming
+0.50
T Rating
-8.05
Underperforming
+1.75
CT Rating
+0.00
On par

Rating Gained & Lost

+55.00
+44.00
+33.00
+22.00
+11.00
+0.00
-11.00
-22.00
-33.00
-44.00
-55.00
Damage Assists
Damage Assists
+15.10

Dealing damage which helped your teammate get a kill

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Traded
Traded
+8.58

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+1.47

Opponents that died while blind to your flashbangs

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Clutches
Clutches
-3.15

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
-17.36

Fights occurring after the opening duel but before the bomb plant

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Saving
Saving
-22.85

Carrying guns and equipment forward into the next round when your team lost

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Afterplants
Afterplants
-54.27

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+15.00
+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
-15.00
-17.50
-20.00
-22.50
-25.00
-27.50
-30.00
-32.50
-35.00
T
Round 1
Lost
+6.80
Average
+5.29
Mid-round K/D
+1.51
Damage Assists
Watch Round in 2D Replay
T
Round 2
Lost
+13.22
Good
+14.20
Mid-round K/D
+13.59
Damage Assists
+6.18
Traded
-20.75
Afterplants
Watch Round in 2D Replay
T
Round 3
Lost
-11.78
Subpar
-11.78
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Lost
-3.10
Average
-3.10
Clutches
Watch Round in 2D Replay
T
Round 5
Lost
-33.52
Poor
-33.52
Afterplants
Watch Round in 2D Replay
T
Round 6
Lost
-11.29
Subpar
-11.29
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Lost
-22.74
Subpar
+2.40
Traded
-25.14
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Lost
-0.05
Average
-0.05
Clutches
Watch Round in 2D Replay
T
Round 9
Lost
-10.02
Average
+11.36
Mid-round K/D
+1.47
Flash Assists
-22.85
Saving
Watch Round in 2D Replay
Round
1
2
3
4
5
6
7
8
9