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Victory
13:7
Matchmaking (Premier) (CS2)
MR12
Singapore
Mirage
17,268
Lil' Shark
12 / 9 / 13
+1.94

Consistency

-0.47
Leetify Rating
+1.94
Overperforming
-1.46
T Rating
-0.73
On par
+0.60
CT Rating
+5.94
Overperforming

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Retakes
Retakes
+32.30

Rating gained or lost as a CT after the bomb was planted

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Opening Duels
Opening Duels
+25.46

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+23.79

Dealing damage which helped your teammate get a kill

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Traded
Traded
+9.51

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+2.67

Opponents that died while blind to your flashbangs

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Clutches
Clutches
-0.30

Winning rounds as the last player alive on your team

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Afterplants
Afterplants
-2.59

Rating gained or lost as a T after the bomb was planted

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Enemy Saving
Enemy Saving
-9.07

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-43.02

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+40.00
+36.00
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
-36.00
T
Round 1
Lost
-21.45
Subpar
+1.30
Traded
-22.75
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Lost
-2.04
Average
+0.56
Traded
+0.28
Damage Assists
-2.88
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
-14.76
Subpar
+1.34
Traded
-16.10
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Lost
+7.97
Average
+4.76
Mid-round K/D
+3.21
Damage Assists
Watch Round in 2D Replay
T
Round 5
Won
+1.86
Average
+1.86
Damage Assists
Watch Round in 2D Replay
T
Round 6
Won
+16.78
Good
+21.80
Opening Duels
+3.02
Traded
+0.48
Damage Assists
-8.52
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
-16.94
Subpar
+0.15
Damage Assists
-17.09
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+24.45
Good
+18.01
Mid-round K/D
+6.44
Afterplants
Watch Round in 2D Replay
T
Round 9
Won
-13.47
Subpar
+2.67
Flash Assists
-2.32
Enemy saved round 8
-13.82
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Lost
-4.00
Average
+0.16
Damage Assists
-4.16
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
-5.16
Average
+2.08
Damage Assists
+1.79
Traded
-9.03
Afterplants
Watch Round in 2D Replay
T
Round 12
Won
+17.99
Good
+17.99
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
-0.46
Average
+1.50
Traded
+0.34
Damage Assists
-2.30
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
+3.84
Average
+3.84
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Won
+6.74
Average
+6.74
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
+3.71
Average
+3.66
Opening Duels
+0.05
Damage Assists
Watch Round in 2D Replay
CT
Round 17
Won
+39.07
Great
+32.30
Retakes
+6.77
Damage Assists
Watch Round in 2D Replay
CT
Round 18
Lost
-32.03
Poor
-6.75
Enemy saved round 17
-25.28
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Lost
-0.30
Average
-0.30
Clutches
Watch Round in 2D Replay
CT
Round 20
Won
+26.95
Great
+18.54
Mid-round K/D
+8.41
Damage Assists
Watch Round in 2D Replay
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