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Victory
13:7
Matchmaking (Premier) (CS2)
MR12
Australia
Mirage
11,107
Velvet Thunder
11 / 9 / 14
+1.31

Consistency

+0.98
Leetify Rating
+1.31
On par
+1.12
T Rating
-4.02
Underperforming
+0.83
CT Rating
+9.31
Overperforming

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Damage Assists
Damage Assists
+34.96

Dealing damage which helped your teammate get a kill

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Mid-round K/D
Mid-round K/D
+25.18

Fights occurring after the opening duel but before the bomb plant

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Traded
Traded
+10.19

Rating given back to you when your death helped a teammate get a kill

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Retakes
Retakes
+7.87

Rating gained or lost as a CT after the bomb was planted

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Afterplants
Afterplants
-0.63

Rating gained or lost as a T after the bomb was planted

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Enemy Saving
Enemy Saving
-3.12

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-7.44

Winning rounds as the last player alive on your team

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Opening Duels
Opening Duels
-40.79

Getting the first kill or being the first death in the round

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Leetify Rating by Round

How does this work?
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
T
Round 1
Won
+15.18
Good
+15.18
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
-13.43
Subpar
+1.89
Traded
-15.32
Opening Duels
Watch Round in 2D Replay
T
Round 3
Lost
+14.29
Good
+21.73
Mid-round K/D
-7.44
Clutches
Watch Round in 2D Replay
T
Round 4
Lost
-11.90
Subpar
-11.90
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Lost
-6.14
Average
+2.87
Damage Assists
-9.01
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
-10.87
Average
-10.87
Opening Duels
Watch Round in 2D Replay
T
Round 7
Lost
-12.16
Subpar
+2.44
Damage Assists
-14.60
Opening Duels
Watch Round in 2D Replay
T
Round 8
Lost
-17.53
Subpar
+1.54
Damage Assists
-19.07
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
-1.27
Average
-1.27
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
-0.63
Average
-0.63
Afterplants
Watch Round in 2D Replay
T
Round 11
Won
-9.06
Average
+5.90
Damage Assists
+5.09
Traded
-20.05
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+5.26
Average
+5.26
Damage Assists
Watch Round in 2D Replay
CT
Round 13
Won
+4.08
Average
+10.89
Damage Assists
-6.81
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
-2.19
Average
+0.78
Damage Assists
+0.67
Traded
-3.64
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Won
+60.00
Great
+52.13
Mid-round K/D
+7.87
Retakes
Watch Round in 2D Replay
CT
Round 16
Won
+9.12
Average
+12.24
Mid-round K/D
-3.12
Enemy saved round 15
Watch Round in 2D Replay
CT
Round 17
Won
+4.30
Average
+4.30
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Won
-12.21
Subpar
+5.28
Damage Assists
+2.54
Traded
-20.03
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
-9.23
Average
-9.23
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Won
+20.61
Good
+20.61
Mid-round K/D
Watch Round in 2D Replay
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