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Victory
13:10
Matchmaking (Premier) (CS2)
MR12
Falkenstein
Nuke
20,580
SLOWDOUGH
15 / 3 / 15
-3.46

Consistency

+0.85
Leetify Rating
-3.46
Underperforming
-0.04
T Rating
+2.04
On par
+1.68
CT Rating
-9.46
Underperforming

Rating Gained & Lost

+100.00
+80.00
+60.00
+40.00
+20.00
+0.00
-20.00
-40.00
-60.00
-80.00
-100.00
Mid-round K/D
Mid-round K/D
+58.78

Fights occurring after the opening duel but before the bomb plant

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Damage Assists
Damage Assists
+21.20

Dealing damage which helped your teammate get a kill

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Traded
Traded
+4.16

Rating given back to you when your death helped a teammate get a kill

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Saving
Saving
+2.05

Carrying guns and equipment forward into the next round when your team lost

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Enemy Saving
Enemy Saving
-2.93

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Retakes
Retakes
-4.03

Rating gained or lost as a CT after the bomb was planted

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Afterplants
Afterplants
-27.32

Rating gained or lost as a T after the bomb was planted

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Opening Duels
Opening Duels
-34.34

Getting the first kill or being the first death in the round

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Clutches
Clutches
-97.14

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
-40.00
-45.00
-50.00
T
Round 1
Lost
+6.99
Average
+36.09
Mid-round K/D
-29.10
Afterplants
Watch Round in 2D Replay
T
Round 2
Lost
-21.83
Subpar
-21.83
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+17.65
Good
+8.70
Mid-round K/D
+8.19
Damage Assists
+0.76
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
+16.22
Good
+18.13
Mid-round K/D
+1.02
Afterplants
-2.93
Enemy saved round 3
Watch Round in 2D Replay
T
Round 5
Won
+12.71
Good
+12.59
Mid-round K/D
+0.12
Damage Assists
Watch Round in 2D Replay
T
Round 6
Lost
-17.99
Subpar
-17.99
Opening Duels
Watch Round in 2D Replay
T
Round 7
Lost
-16.35
Subpar
-16.35
Opening Duels
Watch Round in 2D Replay
T
Round 8
Lost
-1.05
Average
-1.05
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
-1.35
Average
-1.35
Clutches
Watch Round in 2D Replay
T
Round 10
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 11
Won
+45.74
Great
+45.74
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Lost
-16.23
Subpar
-16.23
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Lost
-0.87
Average
-0.87
Clutches
Watch Round in 2D Replay
CT
Round 14
Lost
-0.17
Average
+3.86
Clutches
-4.03
Retakes
Watch Round in 2D Replay
CT
Round 15
Lost
-4.67
Average
+2.05
Saving
+2.03
Damage Assists
-8.75
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
-13.41
Subpar
-13.41
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Won
-0.11
Average
+3.15
Damage Assists
-3.26
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Won
+5.17
Average
+5.17
Damage Assists
Watch Round in 2D Replay
CT
Round 19
Lost
-35.72
Poor
+15.60
Mid-round K/D
-51.32
Clutches
Watch Round in 2D Replay
CT
Round 20
Won
-6.34
Average
+4.16
Traded
+2.54
Damage Assists
-13.04
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Won
+1.57
Average
+1.57
Mid-round K/D
Watch Round in 2D Replay
CT
Round 22
Lost
-2.07
Average
-2.07
Mid-round K/D
Watch Round in 2D Replay
CT
Round 23
Lost
-47.46
Poor
-47.46
Clutches
Watch Round in 2D Replay
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