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Victory
7:3
Matchmaking (Competitive) (CS2)
MR12
US East
Dust2
Silver 4
The Homelander
6 / 1 / 6
+2.21

Consistency

-2.54
Leetify Rating
+2.21
Overperforming
-2.13
T Rating
+2.21
Overperforming
-2.95
CT Rating
+0.00
On par

Rating Gained & Lost

+65.00
+52.00
+39.00
+26.00
+13.00
+0.00
-13.00
-26.00
-39.00
-52.00
-65.00
Afterplants
Afterplants
+63.29

Rating gained or lost as a T after the bomb was planted

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Traded
Traded
+10.74

Rating given back to you when your death helped a teammate get a kill

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Damage Assists
Damage Assists
+3.89

Dealing damage which helped your teammate get a kill

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Flash Assists
Flash Assists
+1.00

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-9.33

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-47.51

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
T
Round 1
Won
+33.03
Great
+30.57
Mid-round K/D
+3.33
Damage Assists
-0.87
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+12.34
Good
+12.34
Afterplants
Watch Round in 2D Replay
T
Round 3
Won
-5.91
Average
+3.18
Traded
-9.09
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
-21.63
Subpar
+4.78
Traded
-26.41
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Lost
-6.85
Average
-6.85
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
-18.81
Subpar
+0.56
Damage Assists
-19.37
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
+51.82
Great
+51.82
Afterplants
Watch Round in 2D Replay
T
Round 8
Lost
-33.81
Poor
+2.78
Traded
+1.00
Flash Assists
-9.33
Enemy saved round 7
-28.26
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+11.90
Good
+11.90
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+0.00
Average
Watch Round in 2D Replay
Round
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