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Victory
13:8
Matchmaking (Premier) (CS2)
MR12
Hong Kong
Ancient
11,870
JYUANito
28 / 5 / 14
+13.36

Consistency

-0.63
Leetify Rating
+13.36
Overperforming
-1.07
T Rating
+18.65
Overperforming
-0.20
CT Rating
+6.31
Overperforming

Rating Gained & Lost

+185.00
+148.00
+111.00
+74.00
+37.00
+0.00
-37.00
-74.00
-111.00
-148.00
-185.00
Mid-round K/D
Mid-round K/D
+181.58

Fights occurring after the opening duel but before the bomb plant

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Afterplants
Afterplants
+44.69

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+32.30

Dealing damage which helped your teammate get a kill

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Clutches
Clutches
+25.25

Winning rounds as the last player alive on your team

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Opening Duels
Opening Duels
+16.05

Getting the first kill or being the first death in the round

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Saving
Saving
+9.55

Carrying guns and equipment forward into the next round when your team lost

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Traded
Traded
+6.21

Rating given back to you when your death helped a teammate get a kill

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Enemy Saving
Enemy Saving
-6.07

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Retakes
Retakes
-28.94

Rating gained or lost as a CT after the bomb was planted

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Leetify Rating by Round

How does this work?
+112.50
+105.00
+97.50
+90.00
+82.50
+75.00
+67.50
+60.00
+52.50
+45.00
+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
T
Round 1
Won
+75.42
Great
+61.15
Clutches
+14.27
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+7.03
Average
+7.03
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
-10.63
Average
-10.63
Clutches
Watch Round in 2D Replay
T
Round 4
Won
-3.05
Average
+7.26
Damage Assists
+6.21
Traded
-16.52
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
+7.24
Average
+3.49
Mid-round K/D
+2.46
Afterplants
+1.29
Damage Assists
Watch Round in 2D Replay
T
Round 6
Won
+1.08
Average
+16.05
Opening Duels
+0.11
Damage Assists
-6.07
Enemy saved round 5
-9.01
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
+58.50
Great
+30.41
Clutches
+27.96
Afterplants
+0.13
Damage Assists
Watch Round in 2D Replay
T
Round 8
Lost
+6.47
Average
+6.47
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
-10.84
Average
-10.84
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+90.95
Great
+61.81
Mid-round K/D
+29.14
Clutches
Watch Round in 2D Replay
T
Round 11
Lost
-15.63
Subpar
+13.85
Mid-round K/D
-29.48
Clutches
Watch Round in 2D Replay
T
Round 12
Lost
+17.25
Good
+17.25
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Lost
-6.08
Average
+7.86
Damage Assists
-13.94
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
+42.97
Great
+70.28
Mid-round K/D
-27.31
Retakes
Watch Round in 2D Replay
CT
Round 15
Lost
+0.77
Average
+14.30
Mid-round K/D
-13.53
Clutches
Watch Round in 2D Replay
CT
Round 16
Lost
-0.23
Average
-0.23
Retakes
Watch Round in 2D Replay
CT
Round 17
Lost
+11.83
Good
+21.66
Mid-round K/D
+9.55
Saving
+6.39
Damage Assists
-25.77
Clutches
Watch Round in 2D Replay
CT
Round 18
Lost
-16.04
Subpar
-16.04
Clutches
Watch Round in 2D Replay
CT
Round 19
Lost
-1.47
Average
-1.47
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Won
+26.48
Good
+17.22
Mid-round K/D
+9.26
Damage Assists
Watch Round in 2D Replay
CT
Round 21
Lost
-1.40
Average
-1.40
Retakes
Watch Round in 2D Replay
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