Expected Outcome
Win
Loss
Average Rating
Winning Team
Losing Team
Rating Spread
Expected Round Differential
31%
13 - ≤7
1%
13 - 8
13 - 9
13 - 10
13 - 11
7%
OT
3%
11 - 13
10 - 13
2%
9 - 13
8 - 13
48%
≤7 - 13
Dealing damage which helped your teammate get a kill
Rating gained or lost as a T after the bomb was planted
Rating given back to you when your death helped a teammate get a kill
Fights occurring after the opening duel but before the bomb plant
Rating gained or lost as a CT after the bomb was planted
Winning rounds as the last player alive on your team
Getting the first kill or being the first death in the round