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Victory
7:1
Matchmaking (Competitive) (CS2)
MR12
US Southwest
Ancient
BIO
4 / 1 / 6
+1.80

Consistency

-2.81
Leetify Rating
+1.80
Overperforming
-1.95
T Rating
+1.80
Overperforming
-3.63
CT Rating
+0.00
Overperforming

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
Afterplants
Afterplants
+38.72

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+1.00

Dealing damage which helped your teammate get a kill

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Clutches
Clutches
-0.05

Winning rounds as the last player alive on your team

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Saving
Saving
-2.51

Carrying guns and equipment forward into the next round when your team lost

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Mid-round K/D
Mid-round K/D
-4.23

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
-18.53

Getting the first kill or being the first death in the round

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Leetify Rating by Round

How does this work?
+40.00
+37.50
+35.00
+32.50
+30.00
+27.50
+25.00
+22.50
+20.00
+17.50
+15.00
+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
-15.00
-17.50
T
Round 1
Won
+39.72
Great
+38.72
Afterplants
+1.00
Damage Assists
Watch Round in 2D Replay
T
Round 2
Lost
-15.32
Subpar
-15.32
Opening Duels
Watch Round in 2D Replay
T
Round 3
Lost
-3.21
Average
-3.21
Opening Duels
Watch Round in 2D Replay
T
Round 4
Lost
-0.05
Average
-0.05
Clutches
Watch Round in 2D Replay
T
Round 5
Lost
+12.85
Good
+12.85
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
-12.41
Subpar
-12.41
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Lost
-4.67
Average
-4.67
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Lost
-2.51
Average
-2.51
Saving
Watch Round in 2D Replay
Round
1
2
3
4
5
6
7
8