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Victory
13:10
Matchmaking (Premier) (CS2)
MR12
Australia
Mirage
24,396
Mushroom Momo
15 / 8 / 15
-0.38

Consistency

+1.07
Leetify Rating
-0.38
On par
+2.16
T Rating
-2.40
Underperforming
+0.08
CT Rating
+1.83
On par

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Damage Assists
Damage Assists
+21.66

Dealing damage which helped your teammate get a kill

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Opening Duels
Opening Duels
+15.60

Getting the first kill or being the first death in the round

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Saving
Saving
+11.46

Carrying guns and equipment forward into the next round when your team lost

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Traded
Traded
+7.93

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+3.76

Opponents that died while blind to your flashbangs

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Retakes
Retakes
+3.04

Rating gained or lost as a CT after the bomb was planted

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Enemy Saving
Enemy Saving
-7.81

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-9.03

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
-9.46

Fights occurring after the opening duel but before the bomb plant

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Afterplants
Afterplants
-45.78

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+36.00
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
-36.00
-40.00
T
Round 1
Lost
-12.23
Subpar
-12.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Lost
-0.63
Average
-0.63
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
-16.35
Subpar
-16.35
Opening Duels
Watch Round in 2D Replay
T
Round 4
Lost
-3.66
Average
-3.66
Opening Duels
Watch Round in 2D Replay
T
Round 5
Lost
-23.01
Subpar
-23.01
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+21.13
Good
+23.28
Opening Duels
+15.36
Mid-round K/D
+6.75
Traded
+1.98
Damage Assists
-26.24
Afterplants
Watch Round in 2D Replay
T
Round 7
Lost
+18.99
Good
+21.09
Opening Duels
-2.10
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Lost
-15.64
Subpar
-15.64
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+3.76
Average
+3.76
Flash Assists
Watch Round in 2D Replay
T
Round 10
Won
+18.62
Good
+10.77
Mid-round K/D
+7.85
Afterplants
Watch Round in 2D Replay
T
Round 11
Lost
-35.20
Poor
-7.81
Enemy saved round 10
-27.39
Afterplants
Watch Round in 2D Replay
T
Round 12
Lost
+15.42
Good
+12.99
Mid-round K/D
+11.46
Saving
-9.03
Clutches
Watch Round in 2D Replay
CT
Round 13
Won
+20.24
Good
+14.52
Opening Duels
+3.08
Mid-round K/D
+2.64
Damage Assists
Watch Round in 2D Replay
CT
Round 14
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 15
Won
-17.48
Subpar
+5.80
Damage Assists
-23.28
Opening Duels
Watch Round in 2D Replay
CT
Round 16
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 17
Won
+14.13
Good
+8.24
Damage Assists
+5.89
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Won
-18.03
Subpar
+0.12
Damage Assists
-18.15
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
-7.60
Average
+2.55
Damage Assists
+1.18
Traded
-11.33
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 21
Won
+3.04
Average
+3.04
Retakes
Watch Round in 2D Replay
CT
Round 22
Lost
+25.61
Good
+25.54
Mid-round K/D
+0.07
Damage Assists
Watch Round in 2D Replay
CT
Round 23
Won
+0.26
Average
+0.26
Damage Assists
Watch Round in 2D Replay
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