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Victory
16:14
Matchmaking (Premier) (CS2)
MR12
US East
Train
jc
16 / 5 / 19
0.00

Consistency

-0.89
Leetify Rating
-2.35
On par
-1.56
T Rating
+2.41
Overperforming
-0.25
CT Rating
-7.12
Underperforming

Rating Gained & Lost

+100.00
+80.00
+60.00
+40.00
+20.00
+0.00
-20.00
-40.00
-60.00
-80.00
-100.00
Damage Assists
Damage Assists
+24.64

Dealing damage which helped your teammate get a kill

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Traded
Traded
+10.40

Rating given back to you when your death helped a teammate get a kill

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Saving
Saving
+8.55

Carrying guns and equipment forward into the next round when your team lost

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Afterplants
Afterplants
+8.25

Rating gained or lost as a T after the bomb was planted

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Flash Assists
Flash Assists
+3.12

Opponents that died while blind to your flashbangs

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Opening Duels
Opening Duels
+2.56

Getting the first kill or being the first death in the round

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Clutches
Clutches
-3.68

Winning rounds as the last player alive on your team

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Retakes
Retakes
-11.98

Rating gained or lost as a CT after the bomb was planted

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Enemy Saving
Enemy Saving
-12.96

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-99.44

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+27.00
+24.00
+21.00
+18.00
+15.00
+12.00
+9.00
+6.00
+3.00
+0.00
-3.00
-6.00
-9.00
-12.00
-15.00
-18.00
-21.00
-24.00
-27.00
-30.00
T
Round 1
Lost
+24.44
Good
+34.51
Mid-round K/D
-10.07
Clutches
Watch Round in 2D Replay
T
Round 2
Lost
-2.04
Average
-2.04
Clutches
Watch Round in 2D Replay
T
Round 3
Lost
-2.25
Average
+7.05
Mid-round K/D
-9.30
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
+23.07
Good
+21.36
Clutches
+1.71
Damage Assists
Watch Round in 2D Replay
T
Round 5
Won
+14.23
Good
+11.11
Afterplants
+3.12
Flash Assists
Watch Round in 2D Replay
T
Round 6
Lost
-28.30
Poor
-8.57
Enemy saved round 5
-19.73
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
+10.81
Average
+10.56
Mid-round K/D
+0.25
Damage Assists
Watch Round in 2D Replay
T
Round 8
Lost
-10.08
Average
-10.08
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+15.08
Good
+12.63
Mid-round K/D
+2.45
Afterplants
Watch Round in 2D Replay
T
Round 10
Won
-4.39
Average
-4.39
Enemy saved round 9
Watch Round in 2D Replay
T
Round 11
Won
+9.02
Average
+21.20
Mid-round K/D
-12.18
Afterplants
Watch Round in 2D Replay
T
Round 12
Lost
-5.90
Average
+2.83
Damage Assists
-8.73
Clutches
Watch Round in 2D Replay
CT
Round 13
Won
-8.29
Average
-8.29
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
+2.56
Average
+2.56
Opening Duels
Watch Round in 2D Replay
CT
Round 15
Won
+0.04
Average
+12.56
Damage Assists
+10.40
Traded
-22.92
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
+1.92
Average
+1.92
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Lost
+1.00
Average
+1.00
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Won
-23.70
Subpar
+4.09
Damage Assists
-27.79
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
-0.23
Average
-0.23
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Lost
-9.54
Average
-9.54
Retakes
Watch Round in 2D Replay
CT
Round 21
Lost
-9.74
Average
-9.74
Mid-round K/D
Watch Round in 2D Replay
CT
Round 22
Lost
-19.91
Subpar
-19.91
Mid-round K/D
Watch Round in 2D Replay
CT
Round 23
Lost
-2.44
Average
-2.44
Retakes
Watch Round in 2D Replay
CT
Round 24
Lost
-18.63
Subpar
+8.55
Saving
-27.18
Mid-round K/D
Watch Round in 2D Replay
CT
Round 25
Lost
-4.20
Average
-4.20
Clutches
Watch Round in 2D Replay
CT
Round 26
Won
-15.57
Subpar
+3.20
Damage Assists
-18.77
Mid-round K/D
Watch Round in 2D Replay
CT
Round 27
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 28
Lost
-23.67
Subpar
-23.67
Mid-round K/D
Watch Round in 2D Replay
T
Round 29
Won
+16.17
Good
+16.17
Afterplants
Watch Round in 2D Replay
T
Round 30
Won
+0.00
Average
Watch Round in 2D Replay
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